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v2.1.8 Daedalus Bionic

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God of War III — Daedalus Fork Bionic 2.1.8

  • New GoW-themed mobile controls with directional swipe dodging and a dedicated Rage control.
  • Updated Turnip drivers: Gen8 V38 Patched for Adreno 8xx and v27 R1 for Adreno 6xx/7xx.
  • New Driver Panvk experimental for Mali Supported Devices.
  • Added an R/B color-swap option.
  • Optimized GPU readback synchronization.
  • Added separate options to return to the launcher or exit the app.
  • Fixed Fullscreen selection.

v2.1.7-fix-daedalus-bionic

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-Fixed crash introduced on lastest version

v2.1.7-daedalus-bionic

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God of War III — Daedalus Fork · Bionic

v2.1.7-bionic

  • Added native Bloodframe frame generation (2×/3×/4×).
  • Fixed texture corruption and improved graphical stability.
  • Added customizable FPS, GPU and CPU performance HUD.
  • Improved touchscreen controls and in-game navigation.
  • Redesigned launcher UI with FPS, VSync and resolution popups.
  • Added mod management, cheats and Automatic QTE.
  • Added experimental 8K resolution with eboot validation.

Fork: erickmendes22 — Daedalus Emulator

Based on zFitness/gow3_android and upstream contributors.

Android/Bionic infrastructure adapted from ducvd89/Bloodborne-Android.

Additional features adapted from SpartanPort.

Full Changelog: v2.1.6-android2...v2.1.7-daedalus-bionic

v2.1.6-daedalus.4-bionic

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God of War III — Daedalus Fork · Bionic

v2.1.6-daedalus.4-bionic

  • Switched to a native Android/Bionic runtime.
  • Added system and custom Vulkan driver selection.
  • Improved performance and textures.
  • Added more render resolutions and optional graphics patches.
  • Added Portuguese game language support.
  • Removed LSFG due to crashes and updated the app icon.

Fork: "erickmendes22 — Daedalus Emulator"
Based on zFitness/gow3_android and upstream contributors.
Android/Bionic infrastructure adapted from "ducvd89/Bloodborne-Android".

v2.1.6-android3

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@erickmendes22 erickmendes22 released this 16 Oct 02:31

God of War III — Daedalus Fork

v2.1.6-android3

  • Fixed L2/R2 trigger pressure and button detection.
  • Fixed the on-screen touchpad button to open the pause menu.
  • Improved Android keyboard dialogs and controller confirmation.
  • Improved save import compatibility using game metadata.
  • Fixed Vulkan command recording, sparse memory queue selection and buffer capture.
  • Added optional anisotropic filtering: 2×, 4×, 8× and 16×.
  • Improved patch validation and preservation of launcher settings.

Fork: erickmendes22 — Daedalus Emulator
Based on: zFitness/gow3_android and upstream contributors.

v2.1.6-android2

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@erickmendes22 erickmendes22 released this 15 Oct 22:10

God of War III — Daedalus Fork

v2.1.6-android2

  • Improved graphics synchronization and fixed texture cache coherence issues.
  • Added render resolution options.
  • Removed FSR upscaling because it was not working properly.
  • Added direct PKG installation.
  • Added FPS counter controls: visibility, position and size.
  • Added English and Brazilian Portuguese language selection.

Fork: erickmendes22 — Daedalus Emulator
Based on: zFitness/gow3_android and upstream contributors.