You can think about playhdl
as EdaPlayground, but which is CLI-based and uses simulators on your local machine.
It gives you ability to simulate tiny snippets of HDL code in several commands without any headache related to vast tool guides, command-line arguments and etc.:
playhdl init sv
playhdl run modelsim
playhdl
is written in pure Python without any external dependencies, so it is easy to use it in any environment (laptop, server, etc.), where Python 3.8+ is available.
It supports various project types (HDL languages + libraries) and many simulators:
verilog | sv | sv_uvm12 | vhdl | |
---|---|---|---|---|
modelsim | ✔️ | ✔️ | ||
xcelium | ✔️ | ✔️ | ||
verilator | ✔️ | ✔️ | ||
icarus | ✔️ | ✔️ | ||
vcs | ✔️ | ✔️ | ✔️ | |
vivado | ✔️ | ✔️ | ✔️ |
- Install the latest stable release (Python 3.8+ is required):
python -m pip install -U playhdl
- Setup settings file
$HOME/.playhdl/settings.json
with a list of all automatically-discoverd simulators. Edit file manually to add undiscovered ones. This have to be done only once.
playhdl setup
- Initialize project file
playhdl.json
and template testbench in the current directory. Project file contains specific commands to be executed for compilation and simulation processes. Edit it manually to tweak tool arguments if required.
playhdl init sv # this will create ready-to-simulate tb.sv
- Run simulation in one of the supported simulators for this project (language):
playhdl run icarus
# to open waves after simulation
playhdl run icarus --waves
To get general help and command list:
playhdl -h
To get help about specific command
playhdl <command> -h
Settings of the tool are stored in the JSON file under $HOME/.playhdl
directory.
To create $HOME/.playhdl/settings.json
run
playhdl setup
It will try to find all supported simulators and fill the json. If you have multiple versions of simulators or some of them were not found, add them manually to your settings file.
Settings file structure:
{
"tools": {
"<tool_uid>": {
"kind": "<tool_kind>",
"bin_dir": "<path_to_bin>",
"env": {},
"extras": {}
}
}
}
All tools settings are located in a dictionary under "tools"
key.
Every tool has it is own tool_uid
, which is just a string with any unique name, e.g. "modelsim"
, "verilator5"
, "my_secret_simulator"
.
Valid "kind"
must be provided:
"modelsim"
"xcelium"
"verilator"
"icarus"
"vcs"
"vivado"
Other fields:
"bin_dir"
- a string with a path to a directory with executable files"env"
- a dictionary with additional enviroment variables (keys and values are strings)"extras"
- a dictionary with extra values for a specific simulator kind
Extras for "vcs"
kind:
"gui"
-"verdi"
or"dve"
select default GUI for VCS
This command creates JSON project file playhdl.json
and HDL testbench in the current directory.
playhdl init <mode>
Where <mode>
is one of the supported project modes:
verilog
- Verilog-2001sv
- SystemVerilog-2017sv_uvm12
- SystemVerilog-2017 + UVM 1.2vhdl
- VHDL-93
Project file is filled with scripts for all suitable simulators for the selected mode. It's internal structure:
{
"tools": {
"<tool_uid>": {
"build": [
"<cmd0>",
"<cmd1>",
"<cmd2>"
],
"sim": [
"<cmd>"
],
"waves": [
"<cmd>"
]
}
}
}
There are three categories of commands:
"build"
- commands needed to compile and elaborate sources"sim"
- commands needed to run simulation"waves"
- commands needed to open waves for analysis
Any command can be customized for specific needs.
This command runs CLI-mode simulation in a specific simulator according to project file
playhdl run <tool_uid>
Argument --waves
can be added to open waves for analysis after simulation ends
playhdl run <tool_uid> --waves
This command just prints some useful information:
- all tools specified in your settings file
- current compatibility table between project mode and simulator
playhdl info
Install poetry
python -m pip install -U poetry
Setup virtual environment
make setup-dev
You can specify Python version to use
make setup-dev PYTHON_VERSION=3.9
To run playhdl
from sources
poetry run playhdl <args>
Makefile
provides additional ways to interact with project:
make format
- auto-format all sourcesmake check-format
- check current formatting of sourcesmake lint
- perform lintingmake type
- perform type checkingmake test
- run all testsmake pre-commit
- shorthand for combination ofcheck-format
,lint
,type
,test
For an offline install you have several options of how to get wheel
:
- build locally using poetry
python -m pip install -U poetry
poetry build
- download
.whl
from PyPi
python -m pip download playhdl
Then you can use pip to install it on an offline machine:
python -m pip install <wheel_file_name>.whl