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A Plague Tale: Innocence VR v0.1.0

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@farmerarmor farmerarmor released this 25 Oct 11:14

A Plague Tale: Innocence VR v0.1.0

Initial public prerelease of the native same-frame stereo OpenXR mod.

  • Tracked headset rotation and position, with mouse/controller movement and aiming.
  • Third person and DLSS Balanced by default. DLSS activates automatically after tracked gameplay settles.
  • F3 cycles Off, Quality, Balanced, Performance and Ultra Performance, with an in-headset indicator. Used presets retain independent cached eye histories; cycling uses additional VRAM.
  • Optional first person, local head/hair/mouth hiding with hands preserved, corrected aim indicators and anchored inventory/options menus.
  • Headset-recommended per-eye output resolution, per-eye temporal histories and the tested lighting/culling corrections.
  • Other game versions may attempt startup. No executable hash/version whitelist; compatible native hook layouts are still required.

Extract the complete runtime ZIP, connect PC VR, and run LaunchVR.cmd. Load gameplay and press F9 to recenter. F2 changes first/third person, F3 changes DLSS, F5 toggles decals, and F10 restores flat rendering.

Tested on GOG 1.0.4 x64/D3D11 with Oculus OpenXR. This is an early release; other stores, chapters, outfits and headset/GPU combinations are not broadly verified. First person uses a standing-height offset; automatic crouch height, collision-aware roomscale and motion-controller aiming are not implemented. DLSS requires a supported NVIDIA RTX GPU.

The source ZIP excludes game assets, captures and proprietary NVIDIA SDK files. The pinned dependency script fetches the SDK from its official source. Runtime licenses and SHA256 checksums are included.