Releases: fgsfdsfgs/vitaXash3D
Multiplayer fix
This re-enables the server list. Just install this VPK to update.
If you don't already have vitaXash3D installed, follow the installation guide for the previous release, but use this VPK instead of the one provided there.
WARNING: this might be incompatible with v4 saves.
Release 4
Make sure you have followed the instructions correctly and read the README before asking anything.
Notable changes
- much more stable due to expanded memory mode and recent vitaGL changes;
- new launcher;
- support for more screen resolutions;
- slightly better performance;
- improved touch and analog controls;
- Counter-Strike support;
- bugfixes.
WARNING: This release is probably incompatible with savegames from Release 1, Release 2 and likely Release 3. If the game crashes after you die or when you load a save, delete your old saves.
Important notes
- If you already had a previous release installed with the full version of Half-Life, redo only steps 2-4 from the list below.
- If you already had a previous release installed with Half-Life Uplink, remove the whole
xash3d
folder and reinstall everything from scratch. Make sure you re-download the Uplink archive.
Installation guide
- Copy the
valve
directory from your Half-Life installation (preferably the Steam version, but WON or stuff like Day One probably works as well) toux0:/data/xash3d/
on your Vita. If you don't have access to a Half-Life installation, you can use the data files from the free demo version of HL, Half-Life Uplink. In that case, just extract this archive toux0:/
on your Vita. - Extract
data.zip
toux0:/
on your Vita. Replace everything if asked. - Install the VPK.
- Run it. If you only have Uplink installed, make sure that you select
Half-Life Uplink
in the launcher.
Mods supported out-of-the-box
data.zip
for this release includes game libraries for the following games/mods:
- Half-Life (and HL: Uplink)
- Half-Life: Blue Shift
- Half-Life: Opposing Force
- Counter-Strike (client only)
To install a game/mod, copy its data folder (bshift
for Blue Shift, gearbox
for Opposing Force, cstrike
for Counter-Strike) to ux0:/data/xash3d/
without replacing files.
Any Half-Life mods that don't use custom code (no cl_dlls
or dlls
in the mod folder, e.g. USS Darkstar) are also supported. Most other mods that do have custom code (e.g. Team Fortress Classic) require porting of their game libraries to the Vita, however some work fine without their DLLs (They Hunger 1, CAGED, Afraid of Monsters).
Release 3
Make sure you have followed the instructions correctly and read the README before asking anything.
Notable changes
- somewhat better performance;
- now uses dynamic game libraries instead of hardlinked HLSDK;
- basic touch support.
WARNING: This release is probably incompatible with savegames from Release 1 and Release 2. If the game crashes after you die or when you load a save, delete your old saves.
Important notes
- If you already had Release 2 installed, redo only steps 2-4 from the list below.
- If you already had Release 1 installed with the full version of Half-Life before this, redo only steps 2-4 from the list below.
- If you already had Release 1 installed with Half-Life Uplink, remove the whole
xash3d
folder and reinstall everything from scratch.
Installation guide
- Copy the
valve
directory from your Half-Life installation (preferably the Steam version, but WON or stuff like Day One probably works as well) toux0:/data/xash3d/
on your Vita. If you don't have access to a Half-Life installation, you can use the data files from the free demo version of HL, Half-Life Uplink. In that case, just extract this archive toux0:/
on your Vita. - Extract
data.zip
toux0:/
on your Vita. Replace everything if asked. - Install the VPK.
- Run it. If you only have Uplink installed, make sure that you select
Half-Life Uplink
in the launcher.
Mods supported out-of-the-box
data.zip
for this release includes game libraries for the following games/mods:
- Half-Life (and HL: Uplink)
- Half-Life: Blue Shift
- Half-Life: Opposing Force
To install a game/mod, copy its data folder (bshift
for Blue Shift, gearbox
for Opposing Force) to ux0:/data/xash3d/
without replacing files.
Any Half-Life mods that don't use custom code (no cl_dlls
or dlls
in the mod folder, e.g. USS Darkstar) are also supported. Most other mods that do have custom code (e.g. Counter-Strike, Team Fortress Classic) require porting of their game libraries to the Vita, however some work fine without their DLLs (They Hunger 1, CAGED, Afraid of Monsters).
Release 2
Make sure you have followed the instructions correctly and read the README before asking anything.
Notable changes
- multiplayer sort of works (untested);
- integrated mod launcher (only works with mods that don't require custom DLLs, this means CS and TFC won't work);
- sound pitch fixed;
- most blending bugs fixed;
- option to disable autosaves.
Important notes
- If you already had Release 1 installed with the full version of Half-Life before this, redo only step 2 from the list below.
- If you already had Release 1 installed with Half-Life Uplink, remove the whole
xash3d
folder and reinstall everything from scratch.
Installation guide
- Copy the
valve
directory from your Half-Life installation (preferably the Steam version, but WON or stuff like Day One probably works as well) toux0:/data/xash3d/
on your Vita. If you don't have access to a Half-Life installation, you can use the data files from the free demo version of HL, Half-Life Uplink. In that case, just extract this archive toux0:/
on your Vita. - Extract
data.zip
toux0:/
on your Vita. Replace everything if asked. - Install the VPK.
- Run it. If you only have Uplink installed, make sure that you select
Half-Life Uplink
in the launcher.
Release 1
How to play
- Copy the
valve
directory from your Half-Life installation (preferably the Steam version, but WON or stuff like Day One probably works as well) toux0:/data/xash3d/
on your Vita. If you don't have access to a Half-Life installation, you can use the data files from Half-Life Uplink, HL's free demo version, which are provided inuplink.zip
. - Copy the
data
directory fromdata.zip
toux0:/
on your Vita. Replace everything if asked. - Delete everything from
valve/cl_dlls
andvalve/dlls
. - Install the VPK.
- Run it. Selecting the "Dev mode" icon enables advanced logging and debug features, so use that for debugging. The log will be saved to
ux0:/data/xash3d/engine.log
.