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Link to old MAME licence #3

Merged
merged 1 commit into from
May 2, 2019
Merged

Link to old MAME licence #3

merged 1 commit into from
May 2, 2019

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@ghost ghost commented May 2, 2019

I can't find it anywhere else!

@dinkc64 dinkc64 merged commit 7775c2e into master May 2, 2019
@ghost ghost deleted the tmaul-patch-1 branch May 3, 2019 13:57
@tmaul tmaul mentioned this pull request Jan 9, 2020
@dinkc64 dinkc64 mentioned this pull request Jan 13, 2020
tmaul added a commit that referenced this pull request Jan 23, 2020
# This is the 1st commit message:

fix merge

# This is the commit message #2:

some more little changes

# This is the commit message #3:

prescale the display

# This is the commit message #4:

audio investigation

# This is the commit message #5:

figured out what the problem is with the .cue loading, lack the brain power to fix it right now lol

# This is the commit message #6:

move mousey related things together

# This is the commit message #7:

first prototype of joystic support on menu

# This is the commit message #8:

joypad support in the menu. Not sure if this should be swapped back to joystick

# This is the commit message #9:

fix win sdl build (function name conflict)

# This is the commit message #10:

small tweak to enable software gamma in windowed mode

# This is the commit message #11:

might as well put the delays back in

# This is the commit message #12:

minor cleanup

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oops

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oops

# This is the commit message #15:

make dsp disabled by default

# This is the commit message #16:

make dsp disabled by default

# This is the commit message #17:

tighten timing delays up to what they should be

# This is the commit message #18:

use propper paths

# This is the commit message #19:

never meant to change this

# This is the commit message #20:

undo the path changes for now

# This is the commit message #21:

tighten timing delays up to what they should be

# This is the commit message #22:

use propper paths

# This is the commit message #23:

never meant to change this

# This is the commit message #24:

undo the path changes for now

# This is the commit message #25:

add interpolation options as those make more of a difference than dsp (no command line options currently

# This is the commit message #26:

I did it again
tmaul added a commit that referenced this pull request Jan 23, 2020
# This is the 1st commit message:

fix merge

# This is the commit message #2:

fix wonky vfps checks

# This is the commit message #3:

Init points for ingame gui (SDL2 only)

# This is the commit message #4:

more hooks for ingame gui

# This is the commit message #5:

pontless bit of ingame menu

# This is the commit message #6:

this menu is going to end up horrific

# This is the commit message #7:

next part will be to define some menus

# This is the commit message #8:

start splitting the common gui stuff out

# This is the commit message #9:

a bit of consistancy

# This is the commit message #10:

hook up ingame menu controls and test with state saving and loading

# This is the commit message #11:

hide mousey

# This is the commit message #12:

make 32bit work

# This is the commit message #13:

finally fix the ratio in vertical games

# This is the commit message #14:

fix missing line

# This is the commit message #15:

nice it up for windows

# This is the commit message #16:

use sdl2 mapping

# This is the commit message #17:

set teh array to -1 previous way didnt work

# This is the commit message #18:

add mapping for up to four joysticks

# This is the commit message #19:

map avaialble joysticks - only 4 will map max atm in the input code

# This is the commit message #20:

Re Indent tabs to spaces and cleanup

# This is the commit message #21:

add sf2 mapping

# This is the commit message #22:

rename function

# This is the commit message #23:

add remapping for my conflicting sdl joypad gitgub issue linked in source this will probably end up in a local file until the gui remaping is in place

# This is the commit message #24:

integer scaling option

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more prototyping work on the ingame menu

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this is safer

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some cleanups for windows version. Probably worth noting it will need a new ini file (generated on first load). Also, directories are created on initial game load. Probably also need the support ones. Might also move that stuff to its own file

# This is the commit message #28:

fmopl.h: sanitize arguments
tmaul added a commit that referenced this pull request Jan 23, 2020
# This is the 1st commit message:

fix merge

# This is the commit message #2:

Update support_paths.cpp

One last bit...
# This is the commit message #3:

Update support_paths.cpp
# This is the commit message #4:

quick fix for linux and a pass at overlays

# This is the commit message #5:

micro cleanup

# This is the commit message #6:

taitox superman, work-around for background breaks up with black vertical lines in the flying level.

# This is the commit message #7:

add Pacman Club / Club Lambada (Argentina) [barbudreadmon]

# This is the commit message #8:

d_pacman, remove left-overs

# This is the commit message #9:

d_pacman.cpp: add hiscores to clubpacm
# This is the commit message #10:

fixes

# This is the commit message #11:

more messing around

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more messing around

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mcr3: finish emulating power drive and maxrpm

# This is the commit message #14:

d_cps2: added Super Puzzle Fighter II Turbo (Boss Hack)(USA 960620)
# This is the commit message #15:

d_mcr3, left in some debug code.. oops

# This is the commit message #16:

d_cps2: add Super Puzzle Fighter 2 Turbo Color Blind hack

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Added an oldsplus hack which fixes many bugs.

For detail of corrections, please visit https://www.ppxclub.com/forum.php?mod=viewthread&tid=695504&fromuid=150233. You may need a translation tool since that page is in Chinese.
# This is the commit message #18:

maxrpm, fix p2 wheel inversion

# This is the commit message #19:

d_pgm: tag oldsplusnr as hack
dinkc64 added a commit that referenced this pull request Apr 7, 2020
@crystalct crystalct mentioned this pull request May 22, 2020
dinkc64 added a commit that referenced this pull request Jul 21, 2020
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1 participant