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ccteam v0.13.1
Changes
- DSH opens through the console origin on direct ports and HTTP/HTTPS reverse proxies. The dedicated companion port remains available; plugin APIs, streams, uploads and attachments follow the DSH mount.
- The file workspace adds a Git-aware tree, source tabs, and sandboxed HTML/Markdown previews, with reachable Files/Context controls on touch screens.
- Session headers and context panels present clearer session facts and official Codex token statistics. Assistant replies can be copied as original Markdown.
- Project creation now uses one minimal flow across CLI, Web, IM and satellite entry points, preserving existing project guidance.
- DSH uses its native plugin/configuration and preset contracts. FIFO state follows the canonical ccteam home layout.
Prebuilt binaries for Linux (x86_64 + aarch64, statically
linked against musl libc so they run on any glibc version) and
macOS (Intel + Apple Silicon). No runtime dependencies: no Rust
toolchain, no Node, no tmux. Windows users: run ccteam under
WSL2 with the linux-x64 binary (ccteam builds on POSIX signals,
unix sockets and filesystem watches).
Install (one prebuilt binary, ~14 MB)
Nothing to compile and no toolchain to install — each archive below
holds a single self-contained ccteam executable.
curl -sSL https://raw.githubusercontent.com/firstintent/ccteam/main/install.sh | shOr download the archive for your platform below and extract ccteam
into a directory on your PATH (e.g. ~/.local/bin).
Verify
sha256sum -c SHA256SUMS # linux
shasum -a 256 -c SHA256SUMS # macOSmacOS Gatekeeper
The macOS binaries are not notarized. After download:
xattr -d com.apple.quarantine ccteam