Repository navigation
Releases
Releases · fjdiazt/hotd2-pc2vr
HOTD2 PC2VR v1.0.4
HOTD2 PC2VR v1.0.3
- Fixed mod startup in protected game folders such as
Program Files. Settings, Arcade/Original checkpoints and logs automatically use Local AppData when the mod folder cannot be written. - Existing settings and checkpoints are copied without overwriting newer user data. Writable installs keep their files in
vr. - Bundled the VR Settings menu font, avoiding first-run extraction when the file is present.
Keep your existing HOTD2VR.ini and checkpoint files when updating. Update the packaged runtime files together.
HOTD2 PC2VR v1.0.2
- Adjusted stage-end score and rescued-person text depth to match boss briefings.
- Startup font-extraction errors now identify the failing file and operation, show the Windows error when applicable, and suggest a recovery step.
- Added a startup report with file paths, SHA256 hashes and build details.
HOTD2VR-startup.logis saved beside the mod; if that folder cannot be written, the error displays the report's alternate location in%TEMP%.
Keep your existing HOTD2VR.ini and checkpoint files when updating. Update the packaged runtime files together.
Build, offline checks and 41 Python tests passed.
HOTD2 PC2VR v1.0.1
- Added Ambient light percent under VR Settings > Rendering. Lower it to deepen shaded areas. Requires Native lighting; the default 100% preserves existing lighting.
- Different game-executable hashes now show a warning instead of blocking startup. The warning includes the full SHA256 for issue reports, and launch continues automatically.
- Simplified the README and moved technical details into
docs/technical-reference.md.
Update the viewer and bridge together; older and newer binaries cannot be mixed. Keep your existing HOTD2VR.ini and checkpoint files when updating.