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Implement std::thread-like wrappers around Furi Thread APIs
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,69 @@ | ||
| //! Demonstrates use of threads on the Flipper Zero. | ||
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| #![no_main] | ||
| #![no_std] | ||
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| // Required for panic handler | ||
| extern crate flipperzero_rt; | ||
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| // Required for allocator | ||
| extern crate flipperzero_alloc; | ||
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| extern crate alloc; | ||
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| use alloc::borrow::ToOwned; | ||
| use core::time::Duration; | ||
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| use flipperzero::{furi::thread, println}; | ||
| use flipperzero_rt::{entry, manifest}; | ||
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| // Define the FAP Manifest for this application | ||
| manifest!(name = "Threads example"); | ||
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| // Define the entry function | ||
| entry!(main); | ||
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| // Entry point | ||
| fn main(_args: *mut u8) -> i32 { | ||
| println!("Main app started!"); | ||
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| let first = thread::spawn(|| { | ||
| println!("First thread started!"); | ||
| thread::sleep(Duration::from_secs(5)); | ||
| println!("First thread finished!"); | ||
| 0 | ||
| }); | ||
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| thread::sleep(Duration::from_secs(1)); | ||
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| let second = thread::Builder::new() | ||
| .name("Flipper".to_owned()) | ||
| .expect("name is valid") | ||
| .spawn(|| { | ||
| println!("Second thread started!"); | ||
| thread::sleep(Duration::from_secs(2)); | ||
| println!("Second thread finished!"); | ||
| 0 | ||
| }); | ||
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| for (i, thread) in [&thread::current(), first.thread(), second.thread()] | ||
| .into_iter() | ||
| .enumerate() | ||
| { | ||
| if let Some(name) = thread.name() { | ||
| println!("Running thread {} ({})", i, name); | ||
| } else { | ||
| println!("Running unnamed thread {}", i); | ||
| } | ||
| } | ||
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| // We can either drop the `JoinHandle` and let the thread complete in the background, | ||
| // or we can join the thread which blocks until its completion. Because `first` will | ||
| // outlive this `main` function, the app will block just after `main` returns until | ||
| // the thread completes. | ||
| drop(first); | ||
| second.join(); | ||
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| println!("Main app finished!"); | ||
| 0 | ||
| } | ||
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