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Glyphwork 0.3.0

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@flyingfinger1 flyingfinger1 released this 26 Oct 21:10
· 52 commits to main since this release
  • Item icons: Icon element, Grid.icon, Button.icon, ListView.icon, and icon: in YAML
    menus (element, button, list and grid items). The pack only references the item and block
    textures every client already has (no Minecraft image is shipped); 1595 items have an icon, items
    drawn by special renderers (heads, chests, beds, banners, shields, shulker boxes) do not.
    icons: false in config.yml leaves them out of the pack. Third demo page "Items".
  • Grids accept frame("none").
  • Display mode per player (FULL, NO_ICONS, SIMPLE) for players whose own resource pack
    tears the menus: /glyphwork darstellung (native dialog, works even when the pixel GUI breaks),
    API Glyphwork#displayMode and #sendPack, and players.commands: false to hide /glyphwork
    from players so servers can offer it in their own system.

Known limit: icon (and text) widths are taken from the vanilla textures. A resource pack that crops
item textures very differently can shift icons on a line by a few pixels; players can switch to
"Ohne Icons" or "Einfach".

Downloads: Glyphwork-0.3.0.jar (plugin), glyphwork-api-0.3.0.jar (compile against it, do not shade).