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2048EndgameTablebase v13.6.1

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@game-difficulty game-difficulty released this 06 Oct 05:28

2048EndgameTablebase v13.6.1

Highlights

  • Fixed an AI startup/table-selection error when registered tables contain board-sum goals such as sum-894.
  • Integrated compatible board-sum tables into the existing AI table-priority rules. Lookup retains the actual sum goal, rejects unsafe large-tile masking, skips completed goals, and avoids single-tile-only cooldown rules.
  • Improved search depth handling while a merge goal of 256 or higher is pending. Empty-space depth caps are relaxed to 7 with five empty cells and 6 with six or more, then return to the normal 4/3 caps after completion. Dynamic masking preserves the tiles needed for the merge; existing search time budgets remain unchanged.
  • Updated the web AI WASM build to use the same bounded merge-goal policy.

Notes

  • AI board-sum table selection applies to compatible standard-board patterns, not variant boards. Existing table and replay file formats are unchanged.
  • Merge-goal protection can increase search work on affected positions; it is not a general speedup or a guarantee of stronger play on every board.

SHA-256

3b167ddb22a3b2e97f1523de1811500a8259126293e5d9aac2ec7acb04fb34b3  2048EndgameTablebase-windows-v13.6.1.7z
fc901ad9ca3f9e14c66cecc970f52116da845946d09b89ef0faece550e73acfb  2048EndgameTablebase-linux-v13.6.1.tar.xz