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Releases: gasparegas/tkdr-recomp
Releases · gasparegas/tkdr-recomp
Release list
v0.1.0
First tagged release of tkdr-recomp, a static recompilation of Tekken: Dark Resurrection (PSP, ULUS-10139) for native builds and the browser. No game data is included: you need your own copy.
Highlights
- 60 fps with internal resolution up to 4× (1920×1088), drawn by the GPU (OpenGL / WebGL 2)
- Playable in the browser: the game code is translated to WebAssembly on the player's device
- Any keyboard, gamepad, arcade stick or hitbox (with SOCD modes), and touch controls on phones
- PPSSPP-compatible texture packs
Fixed in this release
- Matches running in slow motion on Windows browsers: the scheduler no longer depends on precise timed waits
- Grey flicker along arena edges with the GPU renderer, thanks to @n0madic
Download
tkdr-web-host.zip is the hostable web page, ready for any static host that sends the COOP/COEP headers in _headers. It contains no game files. For native builds, see the README.
What's Changed
- GPU renderer: quantize depth to the GE's 16 bits (fixes grey flicker) by @n0madic in #1
- Add a bug report template by @gasparegas in #3
- README: where to report bugs and ask questions by @gasparegas in #4
- CI and releases by @gasparegas in #5
New Contributors
- @n0madic made their first contribution in #1
- @gasparegas made their first contribution in #3
Full Changelog: https://github.com/gasparegas/tkdr-recomp/commits/v0.1.0