Support polylines #186
Labels
close the gap
Features from Gazebo-classic
enhancement
New feature or request
help wanted
We accept pull requests!
physics
Involves Ignition Physics
rendering
Involves Ignition Rendering
Once SDF loads polylines as geometries (gazebosim/sdformat#296), Ignition Gazebo should be very close to supporting polylines as both visuals and collisions. Most of the code needed to parse the polylines into meshes has already been ported to Ignition Common, such as MeshManager::CreateExtrudedPolyline. All we may need to do on Ignition Gazebo is loading the SDF info and passing it along to Ignition Common.
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