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Support polylines #186

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chapulina opened this issue Jun 5, 2020 · 0 comments · Fixed by #1456
Closed

Support polylines #186

chapulina opened this issue Jun 5, 2020 · 0 comments · Fixed by #1456
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close the gap Features from Gazebo-classic enhancement New feature or request help wanted We accept pull requests! physics Involves Ignition Physics rendering Involves Ignition Rendering

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@chapulina
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Once SDF loads polylines as geometries (gazebosim/sdformat#296), Ignition Gazebo should be very close to supporting polylines as both visuals and collisions. Most of the code needed to parse the polylines into meshes has already been ported to Ignition Common, such as MeshManager::CreateExtrudedPolyline. All we may need to do on Ignition Gazebo is loading the SDF info and passing it along to Ignition Common.

@chapulina chapulina added enhancement New feature or request help wanted We accept pull requests! rendering Involves Ignition Rendering physics Involves Ignition Physics labels Jun 5, 2020
@chapulina chapulina added the close the gap Features from Gazebo-classic label Jun 5, 2020
@chapulina chapulina linked a pull request Apr 22, 2022 that will close this issue
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Labels
close the gap Features from Gazebo-classic enhancement New feature or request help wanted We accept pull requests! physics Involves Ignition Physics rendering Involves Ignition Rendering
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