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Added
:GodotFunc <name> opens a GDScript function by name from anywhere in the
project, with name completion. Several matches, or partial ones, go to the
quickfix list. Godot's language server has no workspace symbol search.
Project → Tools → Create Neovim Editor Profiles: copies each editor feature
profile to <name>-neovim with the Script screen hidden, and offers to
switch to one. The README now recommends hiding the Script screen.
GDScript formatting on save, on by default. It uses GDQuest's gdscript-formatter (including the copy its Godot add-on installs) or
gdtoolkit's gdformat, whichever is found, and does nothing if neither is
installed. Editor Settings → godot_nvim/format_on_save turns it off and godot_nvim/formatter_command picks another command. :GodotFormat
formats on demand.