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Release V3.0
The biggest update yet. Triune is now a plugin system: every window and tool is
its own file in lua/tac/, can be turned on or off under Settings -> Plugins,
and a broken plugin no longer takes the bot down with it.
New
- Box Network - your Triune instances on one PC now talk to each other over
MacroQuest Actors (nothing extra to install). Assist boxes follow the main
assist's real target, pullers stay off each other's mobs, boxes count as
allies for cures and buff requests, and/ac net all <command>runs a command
on every box. - Chat Windows (
/tacchat) - a full chat window replacement: tabs, filters,
colours, highlights, a Tells window,@Namecompletion, input history,
clickable item / spell / NPC links, and tells that survive a crash. - Game Database (
/ac db) - an offline copy of the server's items, NPCs and
spells with search, item filters and a Spell Info replacement window. Ships in
resources/gamedb/(included in the update zip). - Hot Buttons (
/ac btn) - Button Master-style hotbars with cooldown
overlays, share strings and Group / Zone / All box-control buttons. - NMS Loot (
/ac nms) - the server's#nmspersonal loot system as a
window, shared across your boxes. - Inventory & Bank: Box Inventories - see every box's bags and hand items
between characters from one window. - Parcels (
/ac parcels) - tells you when parcels arrive and collects them
all at a parcel merchant. - Update Checker (
/ac update) - tells you when a newer release is out.
Nothing is downloaded automatically. - Group DPS meter in the DPS Parser, fed by the Box Network.
- Floating Damage 2.0 - impact pops, damage tiers, combos and records.
- Diagnostic logging -
/ac log onwrites to a file inLogs/,/ac dump
saves a one-shot state dump for bug reports.
Improved
- Every window: one right-click menu, hide title bar, ghost fade, and a
global UI scale (/ac scale 1.25). - Target & Player HUD: cast bars, every pet you own, and the target frame
as its own popout window. - Extended Target: per-spawn Force / Ignore toggles; pets and friendly
players are hidden. - Manual mode: stick-to-target and auto-nav are optional, and another
character's fights no longer count as your combat. - Ranged and Spell combat styles are back (
/ac style melee|ranged|spell). - Multi-pet tracking: one pet per class, no duplicates, no re-summon loops.
- Auto AA no longer needs MQ2AAspend - every purchase goes through the AA
window - and fireworks are summoned only after the AA is actually bought. - Navigation: a character stranded on a navmesh island no longer waits
forever; the map draws player movement smoothly. - Compact Mini HUD reworked, with Ghost mode as its own option.
- Only heals cast through a hostile target; everything else selects the caster.
- Separate has Poison and has Disease triggers.
Removed
- The popout Character Stats / Inventory / Currency window (the Inventory &
Bank plugin replaces it). - The standalone companion scripts (
triune_spellbook.lua, map, DPS, inventory,
buffbot, cursor) - they are all plugins now and open from the header buttons. - The MQ2AAspend dependency for Auto AA.
Full change log: CHANGELOG.md
📦 Installation & Updating
🆕 New installation
- Download the latest RoF2 MacroQuest from https://github.com/macroquest/macroquest/releases and extract it somewhere like
C:\MacroQuest. - Download
TriuneAutocombat-full.zipfrom the Assets below. It has everything: the Lua scripts, config, the offline game database (resources/gamedb/) and the MQ2Nav zone navmeshes (resources/MQ2Nav/). - Extract the zip into the root of your MacroQuest folder. It merges
lua/,config/andresources/into place. - Windows users: add your MacroQuest folder as an antivirus exception before running it.
- Start
MacroQuest.exe, then log into Project Triune. Triune opens by itself when you log in - if you close it, type/acor/lua run triune.
🔄 Updating an existing installation
- Download
TriuneAutocombat-Update.zipfrom the Assets below. It has everything except the MQ2Nav navmeshes (they rarely change) - grab the full zip if you also need those. - Extract it into the root of your MacroQuest folder and overwrite files if asked.
- If Triune was running, type
/ac restart(or relog) to load the new version.
Your own settings and saved loadouts (config/triune_loadout_<server>_<char>.lua, config/triune_chat_<Name>.lua) are never overwritten.