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Drag/release frame text no longer collapses/expands (fixes #2554) #3478
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,66 @@ | ||
import React from 'react'; | ||
import PureRenderMixin from 'react-addons-pure-render-mixin'; | ||
|
||
/** | ||
* Usage: | ||
* <StrictClick onClick={this.onClickHandler}> | ||
* <button>Some button</button> | ||
* </StrictClick> | ||
*/ | ||
const StrictClick = React.createClass({ | ||
propTypes: { | ||
onClick: React.PropTypes.func.isRequired | ||
}, | ||
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mixins: [ | ||
PureRenderMixin | ||
], | ||
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statics: { | ||
MAX_DELTA_X: 10, | ||
MAX_DELTA_Y: 10 | ||
}, | ||
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||
getInitialState() { | ||
return { | ||
startCoords: null | ||
}; | ||
}, | ||
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handleMouseDown: function(evt) { | ||
this.setState({ | ||
startCoords: { | ||
x: evt.screenX, | ||
y: evt.screenY | ||
} | ||
}); | ||
}, | ||
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handleMouseClick: function(evt) { | ||
// Click happens if mouse down/up in same element - click will | ||
// not fire if either initial mouse down OR final ouse up occurs in | ||
// different element | ||
let {startCoords} = this.state; | ||
let deltaX = evt.screenX - startCoords.x; | ||
let deltaY = evt.screenY - startCoords.y; | ||
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// If mouse hasn't moved more than 10 pixels in either Y | ||
// or X direction, fire onClick | ||
if (deltaX < StrictClick.MAX_DELTA_X && deltaY < StrictClick.MAX_DELTA_Y) { | ||
this.props.onClick(evt); | ||
} | ||
this.setState({ | ||
startCoords: null | ||
}); | ||
}, | ||
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render() { | ||
return React.cloneElement(this.props.children, { | ||
onMouseDown: this.handleMouseDown, | ||
onClick: this.handleMouseClick | ||
}); | ||
} | ||
}); | ||
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export default StrictClick; | ||
|
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If this is cloning the children, does this end up with two layers in DOM? An
<ol>
inside an<ol>
? Or am I just misunderstanding?There was a problem hiding this comment.
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You cannot replace props on an existing object. So this creates a clone (with new
onClick
andonMouseMove
props) and renders that clone instead. It doesn't render two<ol>
elements.There was a problem hiding this comment.
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Ah, clever.