* vulkan : Intel customized FA shader for prefill usage
* vulkan : adding check of max_bias/logit_softcap for Intel FA kernel path
* vulkan : add m16n16k16/SIMD32 support for Xe FA prefill shader
* vulkan : Intel FA shader and host refinement, with accuracy issues fixes
* vulkan : Limit the SLM usage to 48 KiB for Intel prefill FA shader
* vulkan : Update Intel FA shaders to handle cases with large head dimension K, unaligned Q head stride and multi head mask cases
* vulkan : Intel FA shader and host refinement to align with existing design, extreme cases handling, shape check relaxing.
* vulkan : Intel FA shader and host update to support q as tensor view, unaligned batch stride q. Add env variable for enforcing XE FA path for other vendor GPUs with 16x16x16 CM1 and SIMD32 support
* vulkan : Inte FA shader and host update to fix the potential SLM over 48 KiB issue, enhance the buffer access robust and add asymmetric qk/pv ration support.
* vulkan : Inte FA shader and host update to add SLM 48 KiB size check, remove unnecessary extensions and finetune the unroll/dont_unroll loops
* vulkan : Intel FA shader and host update to add SLM size check function, use real device max SLM size in shader specialization constants.
* vulkan : Intel FA shader and host update to consolidate host helper function, remove redundant buffer sync, bypass unused pipeline and buffer, fix subgroup shmem conflict and add negative case handling.
* vulkan : Intel FA host update to correct get_xe_fa_tuning_params() function log message, and add workgroupMemoryExplicitLayout/workgroupMemoryExplicitLayout16BitAccess prerequisite feature check.