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renderer: don't allow the scrollbar state to block the renderer (#9270)
This fixes the source of a deadlock that some tip users have hit. If our
surface mailbox is full and there is a dirty scrollbar state, then
drawFrame would block forever trying to queue to the surface mailbox.
We now fail instantly if the queue is full and keep the scrollbar state
dirty. We can try again on the next frame, it's not a critical thing to
get updated.
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