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v1.1.0 - PC screen settings

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@gibletto gibletto released this 04 Nov 07:59
5117dc4

Screen settings on PC.

  • New in roms/settings.ini: SCREEN is SQUARE (the default) or 4:3, the shape the arcade monitor gave the pixels.
  • SCALE is INTEGER (the default: the height a whole multiple of the game's, so lines stay sharp), PERFECT (every pixel the same size) or FIT (as big as the window).
  • On a 4K screen, 4:3 with INTEGER is exactly 7x9 screen pixels per game pixel: the arcade's shape with no filtering.
  • Pixels are now even at every size, and the window is no longer stretched by Windows' display scaling.
  • An existing settings.ini gets the new lines added; your region is kept.

Install

  • 3DS: put your sfiiin.zip in sdmc:/sfn/. Install sfn.cia with FBI, or copy sd/3ds/sfn.3dsx to sdmc:/3ds/ for the Homebrew Launcher. The first start unpacks the ROM into sdmc:/sfn/rom-data (you can delete the zip after). Sound needs sdmc:/3ds/dspfirm.cdc (dump it with DSP1).
  • Windows: unzip anywhere, put your sfiiin.zip in the roms folder and run sfn.exe.

Upgrade

  • 3DS: nothing changed since v1.0.0; no need to update.
  • Windows: replace sfn.exe and SDL2.dll with the new ones. Keep your roms folder: it has your ROM and your settings (eeprom.bin, settings.ini).

The zips are attached automatically a few minutes after publishing.

No game data included.

v1.0.0 - Screen setting

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@gibletto gibletto released this 04 Nov 06:57
9aa69aa

Screen setting.

  • New on 3DS: hold SELECT and press R, choose the screen with UP and DOWN and press START. It is saved as SCREEN in controls.ini.
    • Square pixels (the default): sharp, as before.
    • 4:3 pixels: the shape the arcade monitor gave them, so the picture is narrower. A little softer.
    • 4:3 pixels, full height: the same, and fills the screen's height. Softer.

Install

  • 3DS: put your sfiiin.zip in sdmc:/sfn/. Install sfn.cia with FBI, or copy sd/3ds/sfn.3dsx to sdmc:/3ds/ for the Homebrew Launcher. The first start unpacks the ROM into sdmc:/sfn/rom-data (you can delete the zip after). Sound needs sdmc:/3ds/dspfirm.cdc (dump it with DSP1).
  • Windows: unzip anywhere, put your sfiiin.zip in the roms folder and run sfn.exe.

Upgrade

  • 3DS: install the new sfn.cia over the old one (or replace sfn.3dsx). Your unpacked ROM, settings and button setup are kept.
  • Windows: replace sfn.exe and SDL2.dll with the new ones. Keep your roms folder: it has your ROM and your settings (eeprom.bin).

The zips are attached automatically a few minutes after publishing.

No game data included.

v0.9.9 - Region setting

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@gibletto gibletto released this 02 Nov 22:14
0f617b0

Region setting.

  • Choose the region: on 3DS hold SELECT and press R, pick it with LEFT and RIGHT and press START; on PC set REGION in roms/settings.ini. It is used the next time the game starts.
  • The region also sets the language of the text: Japanese in Japan, Spanish in Hispanic, Portuguese in Brazil, English elsewhere.
  • Changing the region resets the operator settings to that region's defaults, as on the arcade.

Install

  • 3DS: put your sfiiin.zip in sdmc:/sfn/. Install sfn.cia with FBI, or copy sd/3ds/sfn.3dsx to sdmc:/3ds/ for the Homebrew Launcher. The first start unpacks the ROM into sdmc:/sfn/rom-data (you can delete the zip after). Sound needs sdmc:/3ds/dspfirm.cdc (dump it with DSP1).
  • Windows: unzip anywhere, put your sfiiin.zip in the roms folder and run sfn.exe.

Upgrade

  • 3DS: install the new sfn.cia over the old one (or replace sfn.3dsx). Your unpacked ROM, settings and button setup are kept.
  • Windows: replace sfn.exe and SDL2.dll with the new ones. Keep your roms folder: it has your ROM and your settings (eeprom.bin).

The zips are attached automatically a few minutes after publishing.

No game data included.

v0.3.0 - Gill crash fix

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@gibletto gibletto released this 02 Nov 18:15
d93e6b1

Gill crash fix.

  • Fixed the crash when the fight against Gill starts.

Install

  • 3DS: put your sfiiin.zip in sdmc:/sfn/. Install sfn.cia with FBI, or copy sd/3ds/sfn.3dsx to sdmc:/3ds/ for the Homebrew Launcher. The first start unpacks the ROM into sdmc:/sfn/rom-data (you can delete the zip after). Sound needs sdmc:/3ds/dspfirm.cdc (dump it with DSP1).
  • Windows: unzip anywhere, put your sfiiin.zip in the roms folder and run sfn.exe.

Upgrade

  • 3DS: install the new sfn.cia over the old one (or replace sfn.3dsx). Your unpacked ROM, settings and button setup are kept.
  • Windows: replace sfn.exe and SDL2.dll with the new ones. Keep your roms folder: it has your ROM and your settings (eeprom.bin).

The zips are attached automatically a few minutes after publishing.

No game data included.

v0.2.0 - Test menu fixes

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@gibletto gibletto released this 02 Nov 16:32
d25471b

Test menu fixes.

  • The memory check in the test menu no longer crashes or gets stuck. The port has no SIMMs or CD drive to check, so those show SKIP.

Install

  • 3DS: put your sfiiin.zip in sdmc:/sfn/. Install sfn.cia with FBI, or copy sd/3ds/sfn.3dsx to sdmc:/3ds/ for the Homebrew Launcher. The first start unpacks the ROM into sdmc:/sfn/rom-data (you can delete the zip after). Sound needs sdmc:/3ds/dspfirm.cdc (dump it with DSP1).
  • Windows: unzip anywhere, put your sfiiin.zip in the roms folder and run sfn.exe.

Upgrade

  • 3DS: install the new sfn.cia over the old one (or replace sfn.3dsx). Your unpacked ROM, settings and button setup are kept.
  • Windows: replace sfn.exe and SDL2.dll with the new ones. Keep your roms folder: it has your ROM and your settings (eeprom.bin).

The zips are attached automatically a few minutes after publishing.

No game data included.

v0.1.5 - Old 3DS test build

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@gibletto gibletto released this 02 Nov 15:27
8b69a32

Old 3DS test build and data checks.

  • New build option -DOLD_3DS_TEST=ON: a CIA that runs a New 3DS the way an Old 3DS runs, for testing. It installs beside the normal one and uses the same SD folder and settings.
  • The build now checks the list of tables the game reads a byte at a time against the game's data and code.
  • Fixed four blank characters on the Japanese game config screen.

Install

  • 3DS: put your sfiiin.zip in sdmc:/sfn/. Install sfn.cia with FBI, or copy sd/3ds/sfn.3dsx to sdmc:/3ds/ for the Homebrew Launcher. The first start unpacks the ROM into sdmc:/sfn/rom-data (you can delete the zip after). Sound needs sdmc:/3ds/dspfirm.cdc (dump it with DSP1).
  • Windows: unzip anywhere, put your sfiiin.zip in the roms folder and run sfn.exe.

Upgrade

  • 3DS: install the new sfn.cia over the old one (or replace sfn.3dsx). Your unpacked ROM, settings and button setup are kept.
  • Windows: replace sfn.exe and SDL2.dll with the new ones. Keep your roms folder: it has your ROM and your settings (eeprom.bin).

The zips are attached automatically a few minutes after publishing.

No game data included.

v0.1.4 - Arcade memory layout

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@gibletto gibletto released this 02 Nov 14:56
9c17fb4

Arcade memory layout.

  • The game's tables and variables are now laid out in memory in the arcade's order, so code that reads past the end of a table finds the same neighbours as on the board.
  • Plays exactly as before.

Install

  • 3DS: put your sfiiin.zip in sdmc:/sfn/. Install sfn.cia with FBI, or copy sd/3ds/sfn.3dsx to sdmc:/3ds/ for the Homebrew Launcher. The first start unpacks the ROM into sdmc:/sfn/rom-data (you can delete the zip after). Sound needs sdmc:/3ds/dspfirm.cdc (dump it with DSP1).
  • Windows: unzip anywhere, put your sfiiin.zip in the roms folder and run sfn.exe.

Upgrade

  • 3DS: install the new sfn.cia over the old one (or replace sfn.3dsx). Your unpacked ROM, settings and button setup are kept.
  • Windows: replace sfn.exe and SDL2.dll with the new ones. Keep your roms folder: it has your ROM and your settings (eeprom.bin).

The zips are attached automatically a few minutes after publishing.

No game data included.

v0.1.3 - Optimised build

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@gibletto gibletto released this 02 Nov 14:01
04a9652

Optimised build.

  • All game code is now built optimised.
  • The version now shows in the HOME Menu and the Homebrew Launcher.
  • Fixed a repeated-press cancel check that didn't work as on the arcade.

Install

  • 3DS: put your sfiiin.zip in sdmc:/sfn/. Install sfn.cia with FBI, or copy sd/3ds/sfn.3dsx to sdmc:/3ds/ for the Homebrew Launcher. The first start unpacks the ROM into sdmc:/sfn/rom-data (you can delete the zip after). Sound needs sdmc:/3ds/dspfirm.cdc (dump it with DSP1).
  • Windows: unzip anywhere, put your sfiiin.zip in the roms folder and run sfn.exe.

Upgrade

  • 3DS: install the new sfn.cia over the old one (or replace sfn.3dsx). Your unpacked ROM, settings and button setup are kept.
  • Windows: replace sfn.exe and SDL2.dll with the new ones. Keep your roms folder: it has your ROM and your settings (eeprom.bin).

The zips are attached automatically a few minutes after publishing.

No game data included.

v0.1.2 - Fixes

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@gibletto gibletto released this 02 Nov 12:45
f77cba6

Fixes.

  • Fixed a check on getting hit that read the wrong data, so some hit reactions now play as on the arcade.

Install

  • 3DS: put your sfiiin.zip in sdmc:/sfn/. Install sfn.cia with FBI, or copy sd/3ds/sfn.3dsx to sdmc:/3ds/ for the Homebrew Launcher. The first start unpacks the ROM into sdmc:/sfn/rom-data (you can delete the zip after). Sound needs sdmc:/3ds/dspfirm.cdc (dump it with DSP1).
  • Windows: unzip anywhere, put your sfiiin.zip in the roms folder and run sfn.exe.

Upgrade

  • 3DS: install the new sfn.cia over the old one (or replace sfn.3dsx). Your unpacked ROM, settings and button setup are kept.
  • Windows: replace sfn.exe and SDL2.dll with the new ones. Keep your roms folder: it has your ROM and your settings (eeprom.bin).

The zips are attached automatically a few minutes after publishing.

No game data included.

v0.1.1 - Fixes

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@gibletto gibletto released this 02 Nov 12:12
bbc1008

Fixes.

  • Fixed a crash after about 13 minutes of the attract demo.
  • A few computer-opponent decisions now come out as on the arcade.

Install

  • 3DS: put your sfiiin.zip in sdmc:/sfn/. Install sfn.cia with FBI, or copy sd/3ds/sfn.3dsx to sdmc:/3ds/ for the Homebrew Launcher. The first start unpacks the ROM into sdmc:/sfn/rom-data (you can delete the zip after). Sound needs sdmc:/3ds/dspfirm.cdc (dump it with DSP1).
  • Windows: unzip anywhere, put your sfiiin.zip in the roms folder and run sfn.exe.

Upgrade

  • 3DS: install the new sfn.cia over the old one (or replace sfn.3dsx). Your unpacked ROM, settings and button setup are kept.
  • Windows: replace sfn.exe and SDL2.dll with the new ones. Keep your roms folder: it has your ROM and your settings (eeprom.bin).

The zips are attached automatically a few minutes after publishing.

No game data included.