This repository was archived by the owner on Dec 5, 2024. It is now read-only.
Throw if the manager isn't ready so that windows use their cached data instead #333
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If let's say the history view is open when Unity reloads the domain, it will call Repository.Log, which might happen before the RepositoryManager is actually initialized, which would make the Log method return an empty list, and so the history view would wipe out its serialized data and show an empty list until everything else came up. We want to keep showing the serialized UI until we get information otherwise, so if there's no repository manager we really want to throw to make sure the task chain fails.