Skip to content
This repository was archived by the owner on Mar 28, 2019. It is now read-only.

Ready Scripts

Narek Torosyan edited this page Feb 11, 2018 · 3 revisions

Ready Scripts

Ready-to-use scripts which show the extensions' features.

Script 1 - testEngine

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using NUDevExtensions;

public class Script1 : MonoBehaviour {
        // From https://github.com/githubcatw/NUDevExtensions/wiki/Ready-Scripts

	// Use this for initialization
	void Start () {
        testEngine te = new testEngine();
        te.test();
    }
	
	// Update is called once per frame
	void Update () {
		
	}
}

Clone this wiki locally