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Ready Scripts

Narek Torosyan edited this page Dec 26, 2017 · 3 revisions

Ready Scripts

Ready-to-use scripts which show the extensions' features.

Script 1 - testEngine

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using NUDevExtensions;

public class Test : MonoBehaviour {

	// Use this for initialization
	void Start () {
        testEngine te = new testEngine();
        te.test();
    }
	
	// Update is called once per frame
	void Update () {
		
	}
}

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