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RondoRecomp 1.0
Rondo of Blood, recompiled to run natively on Windows and Linux, the Steam Deck included. The downloads contain no game code or data: you need your own copy of the disc. Either disc works: the English fan translation or the Japanese original.
Downloads
- Windows:
RondoRecomp-1.0-windows-x64.zip. Unpack it anywhere you can write to, then runRondoRecomp Setup.exe. - Linux and Steam Deck:
RondoRecomp-1.0-x86_64.AppImage, a single file. Make it executable and run it: Setup opens the first time, and after that the AppImage starts the game. It needs glibc 2.35 or newer: SteamOS 3, Ubuntu 22.04, Debian 12, Fedora 36, Arch, or later. - The file with
-update-in its name is for the Windows updater (see below). To install RondoRecomp on Windows, download the plain zip.
In Setup, click Disc zip... for a zipped disc image (or pick its .cue), or Disc folder... if you've already unzipped it. Setup checks the disc, recompiles the game and builds it in about a minute. Then click Play.
On the Steam Deck:
- In Desktop Mode, put the AppImage somewhere to keep it, such as your home folder.
- In Dolphin, right-click it, then choose Properties → Permissions → Is executable.
- Double-click it, and build the game with Setup.
- In Steam, choose Games → Add a Non-Steam Game to My Library, then Browse..., and pick the AppImage.
- Back in Gaming Mode, the game is in your library under Non-Steam.
The full steps are in README.txt.
New in 1.0
- RetroAchievements (game 4855) works with both discs. It covers achievements and leaderboards, with optional hardcore mode.
- Logging in: use the RetroAchievements page in the game's menu. Only the login token is kept, never your password. On the Deck, Steam's keyboard opens for typing.
- Hardcore mode: turns off loading save states, rewind, the cheats and Richter's run.
- Linux and Steam Deck release, as an AppImage.
- Updates from the game: when a new version is out, the start screen says so, and its Updates page lists what's new.
- Download and install downloads the new version and checks it against GitHub's SHA-256 checksum. On Windows that's usually a few MB, since the compiler isn't downloaded again; on Linux it's the new AppImage, which replaces the old one under the same name. It rebuilds the game, and the game restarts as the new version. If anything goes wrong, the old version stays.
- Turning the check off: "Check at launch" on the Updates page stops the game asking GitHub at startup. "Check now" asks anyway.
- Other ways to update: Setup's window shows Update to ... when a new version is out, and the command line has
rondo_setup --update.
- Setup takes an unzipped disc image: choose the folder it's in. A
.7zof the image works too. - Virtual Console releases work too. Setup accepts these and turns them back into the disc:
- Wii U (a WUP folder, or a zip or 7z of one): Konami's English translation. It needs the Wii U common key, for example Cemu's
keys.txt. - Wii
.wad(USA or Europe): the original Japanese game, which is what the Wii sold. It needs the Wii common key, or no key at all if the WAD is installed in Dolphin. - RondoRecomp includes no keys, so you supply your console's own.
- Wii U (a WUP folder, or a zip or 7z of one): Konami's English translation. It needs the Wii U common key, for example Cemu's
- Safer rebuilds: Setup builds the game beside the old one and swaps it in only when the build worked.
- Fixed on Linux: Reset and the start screen lost track of the disc after the first Play.
Since 0.13, still included:
- two-button controls such as Back + RB for save states
- Start, A or X skips the logo and intro to the title screen
- VSync
- Richter no longer turns blue at the water in Stage 1