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10 changes: 5 additions & 5 deletions tutorials/export/exporting_for_android.rst
Original file line number Diff line number Diff line change
Expand Up @@ -13,10 +13,10 @@ Exporting for Android
Exporting for Android has fewer requirements than compiling Godot for Android.
The following steps detail what is needed to set up the Android SDK and the engine.

Install OpenJDK 11
Install OpenJDK 17
------------------

Download and install `OpenJDK 11 <https://adoptium.net/?variant=openjdk11>`__.
Download and install `OpenJDK 17 <https://adoptium.net/?variant=openjdk17>`__.

Download the Android SDK
------------------------
Expand All @@ -29,8 +29,8 @@ Download and install the Android SDK.
- Ensure that the `required packages <https://developer.android.com/studio/intro/update#recommended>`__ are installed as well.

- Android SDK Platform-Tools version 30.0.5 or later
- Android SDK Build-Tools version 30.0.3
- Android SDK Platform 33
- Android SDK Build-Tools version 34.0.0
- Android SDK Platform 34
- Android SDK Command-line Tools (latest)
- CMake version 3.10.2.4988404
- NDK version r23c (23.2.8568313)
Expand All @@ -41,7 +41,7 @@ Download and install the Android SDK.

::

sdkmanager --sdk_root=<android_sdk_path> "platform-tools" "build-tools;30.0.3" "platforms;android-31" "cmdline-tools;latest" "cmake;3.10.2.4988404" "ndk;21.4.7075529"
sdkmanager --sdk_root=<android_sdk_path> "platform-tools" "build-tools;34.0.0" "platforms;android-34" "cmdline-tools;latest" "cmake;3.10.2.4988404" "ndk;23.2.8568313"

.. note::

Expand Down