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-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types
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Overtwrite scene, keep materials was very handy to avoid having to tweak materials not 1:1 exact to Blender/COLLADA.
I guess I can do the same (and better) with a postprocess script, but keeping materials intact on import was a nice way of iterating quickly for prototyping.
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