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Scene crashes when saving with a camera node #15019

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chr0nikler opened this issue Dec 24, 2017 · 10 comments
Closed
1 task done

Scene crashes when saving with a camera node #15019

chr0nikler opened this issue Dec 24, 2017 · 10 comments

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@chr0nikler
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Godot version:
3.0 beta 2 build

OS/device including version:
Mac OSX 10.10.5

Issue description:
Scene crashes when saving with a camera node

Steps to reproduce:

  1. Start a new scene.
  2. Add a Camera Node.
  3. Save scene.

Hits 100%, then Godot Crashes

Minimal reproduction project:
I don't think this is necessary. The steps are really simple to reproduce

  • I searched the existing GitHub issues for potential duplicates.
    Note: There was THIS issue, but it seemed related to creating the camera node. I experience the crash only when I save the scene with the camera in it.
@ghost ghost added this to the 3.0 milestone Dec 24, 2017
@Ranoller
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I try to replicate in windows7 and i can´t:
cameranodes

@Zireael07
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ARVR Camera does not equal a normal camera.

@chr0nikler
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camerafail

GIF for what happens on my end.

@Ranoller
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Ranoller commented Dec 25, 2017

ARVR Camera does not equal a normal camera.

I know. Look at my screen capture. I try to replicate with Camera2d, Camera, InterpolatedCamera and ARVRCamera....This issue is not in my windows7 64 bit.

@chr0nikler
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Ah, I see @Ranoller . Also, don't know if you meant it, but you can use the "quote" by clicking the button or using the ">" character to quote a line.

So then this problem is localized to OSX? Hopefully not just my old version of OSX.

@volzhs
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volzhs commented Dec 25, 2017

not sure but #14977 might fix this.

@Nutriz
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Nutriz commented Dec 25, 2017

On Windows 10 64 bits I got 2 frezzes / 10 tests after saving a scene with a Camera node, so not sure if it is related. If PR #14977, ping me and I will investigate more.

@volzhs
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volzhs commented Dec 26, 2017

@Jerome67000 the PR was merged. would you test it?

@Nutriz
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Nutriz commented Dec 26, 2017

No more freeze for me. But i can't comfirm at 100% that the bug is fixed because only got 2/10 freeze before.

@akien-mga
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Assuming fixed by #14977, please comment if it's not the case.

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