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macOS crash when press play button to build the game [Mono] #39246
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Password dialog is shown by system crash report collector ( |
Hi bruvzg, then Godot editor crash. After
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Can confirm that same issue exists in: v3.2.2.stable.mono.official System info: Makes development with above setup nearly impossible. Crashing multiple times a day. |
We don't know why the issue is occurring, so it may take a while to be fixed. In the meantime, try using a non-Mono-enabled version of Godot. |
I worked with non-Mono about 4 months but decided to go with Mono instead. I have not found any other issues with it but this. Maybe I will try to dual-boot and use Linux instead. Thanks for the update! |
Godot version:
Godot_mono_3.2.2 Beta 3, using C#
OS/device including version:
GLES2 , Macbook pro, Catalina (check the crash.txt
for more details
Issue description:
Sometimes (seems to happen randomly), when I press the "play" button to build and run the game, an emergent dialog asking for admin user/password shows. If you press cancel button, godot editor crash (check the crash report), if you enter user/password, a process in the background uses 100% of CPU, and you can't kill, even with kill -9 pid. The only way to kill is by rebooting the macbook pro.
Steps to reproduce:
It's randomly
Crash Report
crash.txt
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