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app crashes when adding a new folder or changing files around the project. #94639
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Adding into this. i just downloaded this version v4.3.beta2.official [b75f048] and it seems to work fine. i dare say this version feels faster than the other one i stated. . |
Tested on a Google Pixel 7a and I can't reproduce the crash. But I do see that creating a new folder trigger a rescan of all files in the FileSystem dock. That sounds like #94416. Maybe the crash in your end is because your phone is less powerful and rescanning/reimporting 3D meshes might be too heavy for the GPU? |
Might be im going to check if it happens in a new project without 3d characters |
following up i have record both versions 4.3.2 and 4.3.3. i also had a recording of version 4.3.3 with a project with no files but that one was too large for github. to sumorise that video it worked flawlessly as expected so nothing interesting. Here is the video of version 4.3.2 Screen_Recording_20240723_153911.mp4in the video you can see how its running smoothly and the new folder was added quickly. Here is the video of version 4.3.3 Screen_Recording_20240723_153555.mp4i wasnt able to screen record the loading process because of file sizes (both videos were the same lenght but this one was 26 mbs... idk how) but it shows the app crashing for no reason. in both videos it was the same project which means its aproblem in 4.3.3 and after reading #94416 it might be connected. I believe my phone is capable to run the app so its a problem built in the newer version. |
Could you test this build from #94691? This should include an apk of the Android editor which you can sideload on your phone manually. It should solve the problem of always reimporting files on any filesystem operation, which would be a duplicate of #94416. What I'm still unsure of is why this reimport triggers a crash in your case. The crash might be a different bug, and might be reproducible in the "fixed" build or 4.3.beta2 if you delete the |
i have tried the build you sent me and it works now theres no crashes. it loads smoothly and deletes smoothly. changing folder names reloads without a problem. i also tried what you said about deleting the .godot file to force a reload of the full project and it realoaded with no problems whatsoever. conclusion the new build works. im not sure either why it would crash in my case. but i think it might be a problem with he reloading getting into a loop which just crashes it But im not sure Screen_Recording_20240724_140337.mp4Screen_Recording_20240724_140242.mp4 |
Tested versions
-reproducible ins v4.3.beta3.official [82cedc8]. not reproducible in v4.3.beta.2.official
System information
Godot v4.3.beta3 - Android - Vulkan (Mobile) - integrated Adreno (TM) 740 - (8 Threads)
Issue description
when i try to make a new folder it just crashes on me. i have also tried with swapping files around. (ignore how long it took to press the options)
Screen_Recording_20240722_224929_One.UI.Home.mp4
Steps to reproduce
open app, make a new folder in any directory = crash
Minimal reproduction project (MRP)
as i was writting this i tried to export and it just keeps crashing when i open the app so yeahhh.
i tried to compress but the file ended up being 75 mb so i uploaded it to mediafire idk if thats ok or not but heres the link: https://www.mediafire.com/file/0h64m0ww464ygay/MRP.zip/file
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