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Fix normals computation at the 'seam' of smoothed torus shape #59002

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merged 1 commit into from
Mar 11, 2022

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MythTitans
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Fix normals computation at seams of csg torus, the same way it was done for sphere and cylinder in #58208.

Before
torus_before

After
torus_after

@MythTitans MythTitans requested a review from a team as a code owner March 10, 2022 23:20
@Calinou Calinou added this to the 4.0 milestone Mar 10, 2022
@Calinou Calinou added cherrypick:3.x Considered for cherry-picking into a future 3.x release cherrypick:3.4 labels Mar 10, 2022
@akien-mga akien-mga merged commit c291b48 into godotengine:master Mar 11, 2022
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Thanks!

@MythTitans MythTitans deleted the fix-visible-seam-torus branch March 11, 2022 11:01
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Cherry-picked for 3.5.

@akien-mga akien-mga removed the cherrypick:3.x Considered for cherry-picking into a future 3.x release label Mar 12, 2022
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Cherry-picked for 3.4.4.

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3 participants