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Add editor setting for AcceptDialog OK/Cancel buttons positioning #59382

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Commits on Oct 5, 2022

  1. Add editor setting for AcceptDialog OK/Cancel buttons positioning

    The position (left/right) of the Cancel and OK buttons in AcceptDialog
    are DisplayServer specific, as Windows uses OK/Cancel and macOS uses Cancel/OK.
    
    Linux/X11 currently uses the macOS convention which is also the GTK+/GNOME one,
    though it's not consistent with Qt/KDE applications which follow the Windows
    convention.
    
    Since that can't satisfy everyone, it's best if it's configurable also for the
    editor (it's already configurable for the project).
    
    Fixes godotengine#59379.
    akien-mga committed Oct 5, 2022
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