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Add a path existence check to AnimationStateMachine for teleporting travel #70576

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TokageItLab
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@TokageItLab TokageItLab commented Dec 26, 2022

For gdquest-demos/godot-4-3d-third-person-controller#5 (comment)

Without this, StateMachine will try to teleporting travel to invalid paths continuously.

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Superseded by #71264.

@TokageItLab TokageItLab deleted the travel-path-checking branch February 14, 2024 05:40
@AThousandShips AThousandShips removed this from the 4.0 milestone Feb 14, 2024
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