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Abort on startup with a visible alert if required Vulkan features are missing #73999

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Calinou
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@Calinou Calinou commented Feb 26, 2023

See #70013 (comment).

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Screenshot_20230226_200928

@Calinou Calinou requested a review from a team as a code owner February 26, 2023 19:08
@Calinou Calinou added this to the 4.1 milestone Feb 26, 2023
@Calinou Calinou force-pushed the vulkan-context-abort-on-missing-features branch from 5787add to 2a146f9 Compare February 26, 2023 19:10
@clayjohn
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Amazing! Does this work on mobile devices as well?

@Calinou
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Calinou commented Feb 26, 2023

Amazing! Does this work on mobile devices as well?

It should work as alert() seems to be implemented on Android and iOS, but I haven't tested.

@RedworkDE
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At least on Android alert() is not blocking #49969, so it won't actually be possible to read the dialog.

@lostminds
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At least on Android alert() is not blocking #49969, so it won't actually be possible to read the dialog.

I just tested and it's not blocking on iOS either.

OS.alert("This is our message","Alert!")
OS.crash("Crash message")

Causes a crash before the alert is visible on screen, so I assume it would be the same in this case of the alert about required vulkan features.

@lostminds
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Given the current situation that on mobile alert() isn't blocking, perhaps a compromise could be to simply not crash/exit on mobile. As I understand it that would leave it at a black screen once the user closes the alert message with the info, but that's fine and much better than the alternative (crash with no explanation) or current situation (black screen with no explanation).

@Calinou Calinou force-pushed the vulkan-context-abort-on-missing-features branch from 2a146f9 to eece2b3 Compare March 19, 2023 20:40
@Calinou
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Calinou commented Mar 19, 2023

I removed the CRASH_NOW_MSG() call, so the previous indefinite black screen behavior is restored.

@clayjohn
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clayjohn commented Apr 5, 2023

I think this still needs to return ERR_CANT_CREATE otherwise it will try to continue initializing Vulkan

@Calinou
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Calinou commented Jul 17, 2023

I think this still needs to return ERR_CANT_CREATE otherwise it will try to continue initializing Vulkan

Done 🙂

I've also modified the dialog to mention the GPU model name (useful for systems with multiple GPUs to choose from).

@Calinou Calinou force-pushed the vulkan-context-abort-on-missing-features branch from 70cd272 to a9d0862 Compare July 17, 2023 07:02
@clayjohn
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Tested locally and this seems to work fine now. The popup works as expected and then falls back to the normal "failed to initialize vulkan" error which points the user to using the compatibility renderer.

@Calinou Calinou force-pushed the vulkan-context-abort-on-missing-features branch from a9d0862 to e65d2d7 Compare August 17, 2023 12:48
@Calinou Calinou force-pushed the vulkan-context-abort-on-missing-features branch from e65d2d7 to ce57c23 Compare August 17, 2023 12:48
@akien-mga akien-mga merged commit ed8b92a into godotengine:master Aug 17, 2023
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@akien-mga
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Thanks!

@Calinou Calinou deleted the vulkan-context-abort-on-missing-features branch August 17, 2023 13:50
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5 participants