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Fix NavigationAgent3D debug path duplicated points #74976

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smix8
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@smix8 smix8 commented Mar 16, 2023

Fixes duplicated points in NavigationAgent3D debug path.

The debug was using the line array for the path points by mistake, duplicating the points.
The point render is now disabled as well when point size is zero.

Adjusts the property ranges to the same as 2D in #74800

Fixes duplicated points in NavigationAgent3D debug path.
@smix8 smix8 requested a review from a team as a code owner March 16, 2023 08:25
@YuriSizov YuriSizov added this to the 4.1 milestone Mar 16, 2023
@YuriSizov YuriSizov merged commit 44cc6e5 into godotengine:master Mar 16, 2023
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@YuriSizov
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Thanks!

@smix8 smix8 deleted the navagent_fix_debug_path_duplicates_4.x branch March 16, 2023 11:35
@YuriSizov
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Cherry-picked for 4.0.1.

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2 participants