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[DisplayServer] Use screen "usable rect" instead of full rect to calculate initial window rect. #75489

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merged 1 commit into from Dec 19, 2023

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@bruvzg bruvzg commented Mar 30, 2023

Changes initial window rect to use screen "usable rect" instead of full rect to match Project Manager behavior and prevent Project Manager from moving after start in some cases.

@bruvzg bruvzg marked this pull request as ready for review December 4, 2023 06:47
@bruvzg bruvzg requested review from a team as code owners December 4, 2023 06:47
@akien-mga akien-mga modified the milestones: 4.x, 4.3 Dec 4, 2023
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@bruvzg Would you recommend cherry-picking for 4.2.x?

@YuriSizov YuriSizov merged commit aee8a3b into godotengine:master Dec 19, 2023
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Thanks!

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4 participants