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Add missing stdint.h includes for GCC 13+ #77949

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merged 1 commit into from
Jun 7, 2023

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@akien-mga akien-mga commented Jun 7, 2023

Fixes #77927.

Thanks @germanbv for finding and documenting the fixes. FYI, you could have made a PR with those changes directly :)
That being said, we're a bit peculiar with how we handle modifications to thirdparty code vendored in Godot, so I went ahead and did the PR myself.

Added patch files for v-hacd (the issue seems fixed upstream, but we're on an outdated version so making the difference clear is still important) and openxr (PR'ed the fix upstream, might be included in the next release if accepted: KhronosGroup/OpenXR-SDK-Source#406). It's already fixed upstream in glslang so I didn't add a patch file, it will be included next time we update (it's included in #77898 which will supersede this for 4.1, but we still need the patch for 4.0 and earlier).

@akien-mga akien-mga added bug topic:buildsystem cherrypick:3.x Considered for cherry-picking into a future 3.x release cherrypick:3.5 Considered for cherry-picking into a future 3.5.x release cherrypick:4.0 labels Jun 7, 2023
@akien-mga akien-mga added this to the 4.1 milestone Jun 7, 2023
@akien-mga akien-mga requested a review from a team as a code owner June 7, 2023 09:39
@akien-mga akien-mga changed the title Add missing stdint.h includes for GCC 13+ Add missing stdint.h includes for GCC 13+ Jun 7, 2023
@akien-mga akien-mga merged commit 17bfccc into godotengine:master Jun 7, 2023
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@akien-mga akien-mga deleted the fix-gcc13-stdint branch June 7, 2023 10:11
@YuriSizov
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Cherry-picked for 4.0.4.

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Cherry-picked for 3.6.

@akien-mga akien-mga removed the cherrypick:3.x Considered for cherry-picking into a future 3.x release label Aug 28, 2023
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Cherry-picked for 3.5.3.

@akien-mga akien-mga removed the cherrypick:3.5 Considered for cherry-picking into a future 3.5.x release label Aug 28, 2023
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Compilation in MSYS2/MinGW with GCC 13.1 fails: symbols not declared in this scope
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