Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix C# editor dialogs #82683

Conversation

raulsntos
Copy link
Member

  • Use EditorInterface to open C# editor dialogs.
  • Ensure C# editor dialogs are open after EditorProgress finishes.

Fixes the error about dialogs mentioned in #80260 (comment).

- Use `EditorInterface` to open C# editor dialogs.
- Ensure C# editor dialogs are open after `EditorProgress` finishes.
@raulsntos raulsntos added this to the 4.2 milestone Oct 2, 2023
@raulsntos raulsntos requested a review from a team as a code owner October 2, 2023 15:51
@akien-mga akien-mga merged commit a874344 into godotengine:master Oct 4, 2023
15 checks passed
@akien-mga
Copy link
Member

Thanks!

@raulsntos raulsntos deleted the dotnet/fix-transient-parent-or-something-idk branch October 4, 2023 14:57
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants