Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[RTL] Fix excessive underline and table border draw calls. #84874

Merged
merged 1 commit into from
Nov 14, 2023

Conversation

bruvzg
Copy link
Member

@bruvzg bruvzg commented Nov 14, 2023

Improves drawing performance of the RTL:

  • Invisible table elements are no longer processed.
  • Underlines are drawn as continuous segment when possible.

@bruvzg bruvzg added this to the 4.2 milestone Nov 14, 2023
@bruvzg bruvzg requested a review from a team as a code owner November 14, 2023 06:34
@akien-mga akien-mga merged commit 75e0b90 into godotengine:master Nov 14, 2023
15 checks passed
@akien-mga
Copy link
Member

Thanks!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants