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Backport of #79712. Closes godotengine/godot-proposals#7337
Allows a tween (SceneTreeTween in 3.x) to wait for signals to be emitted, allowing for an even broader scope of animations with a single tween and less lines of code.
set_unbinds()
is not possible in 3.x. Instead the signal gets connected to a vararg method which catches any arguments that the signal might emit with, this also removes the need to know how many arguments a signal will emit with.exampleproject.zip
Co-authored-by: Tomasz Chabora kobewi4e@gmail.com