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15 changes: 15 additions & 0 deletions src/runtime/cgo/clearenv.go
Original file line number Diff line number Diff line change
@@ -0,0 +1,15 @@
// Copyright 2025 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

//go:build linux

package cgo

import _ "unsafe" // for go:linkname

//go:cgo_import_static x_cgo_clearenv
//go:linkname x_cgo_clearenv x_cgo_clearenv
//go:linkname _cgo_clearenv runtime._cgo_clearenv
var x_cgo_clearenv byte
var _cgo_clearenv = &x_cgo_clearenv
18 changes: 18 additions & 0 deletions src/runtime/cgo/gcc_clearenv.c
Original file line number Diff line number Diff line change
@@ -0,0 +1,18 @@
// Copyright 2025 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

//go:build linux

#include "libcgo.h"

#include <stdlib.h>

/* Stub for calling clearenv */
void
x_cgo_clearenv(void **_unused)
{
_cgo_tsan_acquire();
clearenv();
_cgo_tsan_release();
}
29 changes: 29 additions & 0 deletions src/runtime/runtime_clearenv.go
Original file line number Diff line number Diff line change
@@ -0,0 +1,29 @@
// Copyright 2025 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

//go:build linux

package runtime

import "unsafe"

var _cgo_clearenv unsafe.Pointer // pointer to C function

// Clear the C environment if cgo is loaded.
func clearenv_c() {
if _cgo_clearenv == nil {
return
}
asmcgocall(_cgo_clearenv, nil)
}

//go:linkname syscall_runtimeClearenv syscall.runtimeClearenv
func syscall_runtimeClearenv(env map[string]int) {
clearenv_c()
// Did we just unset GODEBUG?
if _, ok := env["GODEBUG"]; ok {
godebugEnv.Store(nil)
godebugNotify(true)
}
}
18 changes: 18 additions & 0 deletions src/runtime/runtime_noclearenv.go
Original file line number Diff line number Diff line change
@@ -0,0 +1,18 @@
// Copyright 2025 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

//go:build !linux

package runtime

import _ "unsafe" // for go:linkname

//go:linkname syscall_runtimeClearenv syscall.runtimeClearenv
func syscall_runtimeClearenv(env map[string]int) {
// The system doesn't have clearenv(3) so emulate it by unsetting all of
// the variables manually.
for k := range env {
syscall_runtimeUnsetenv(k)
}
}
5 changes: 2 additions & 3 deletions src/syscall/env_unix.go
Original file line number Diff line number Diff line change
Expand Up @@ -126,9 +126,8 @@ func Clearenv() {
envLock.Lock()
defer envLock.Unlock()

for k := range env {
runtimeUnsetenv(k)
}
runtimeClearenv(env)

env = make(map[string]int)
envs = []string{}
}
Expand Down
160 changes: 160 additions & 0 deletions src/syscall/env_unix_test.go
Original file line number Diff line number Diff line change
@@ -0,0 +1,160 @@
// Copyright 2025 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

//go:build unix || (js && wasm) || plan9 || wasip1

package syscall_test

import (
"fmt"
"strconv"
"strings"
"syscall"
"testing"
)

type env struct {
name, val string
}

func genDummyEnv(tb testing.TB, size int) []env {
tb.Helper()
envList := make([]env, size)
for idx := range size {
envList[idx] = env{
name: fmt.Sprintf("DUMMY_VAR_%d", idx),
val: fmt.Sprintf("val-%d", idx*100),
}
}
return envList
}

func setDummyEnv(tb testing.TB, envList []env) {
tb.Helper()
for _, env := range envList {
if err := syscall.Setenv(env.name, env.val); err != nil {
tb.Fatalf("setenv %s=%q failed: %v", env.name, env.val, err)
}
}
}

func setupEnvCleanup(tb testing.TB) {
tb.Helper()
originalEnv := map[string]string{}
for _, env := range syscall.Environ() {
fields := strings.SplitN(env, "=", 2)
name, val := fields[0], fields[1]
originalEnv[name] = val
}
tb.Cleanup(func() {
syscall.Clearenv()
for name, val := range originalEnv {
if err := syscall.Setenv(name, val); err != nil {
tb.Fatalf("could not reset env %s=%q: %v", name, val, err)
}
}
})
}

func TestClearenv(t *testing.T) {
setupEnvCleanup(t)

t.Run("DummyVars-4096", func(t *testing.T) {
envList := genDummyEnv(t, 4096)
setDummyEnv(t, envList)

if env := syscall.Environ(); len(env) < 4096 {
t.Fatalf("env is missing dummy variables: %v", env)
}
for idx := range 4096 {
name := fmt.Sprintf("DUMMY_VAR_%d", idx)
if _, ok := syscall.Getenv(name); !ok {
t.Fatalf("env is missing dummy variable %s", name)
}
}

syscall.Clearenv()

if env := syscall.Environ(); len(env) != 0 {
t.Fatalf("clearenv should've cleared all variables: %v still set", env)
}
for idx := range 4096 {
name := fmt.Sprintf("DUMMY_VAR_%d", idx)
if val, ok := syscall.Getenv(name); ok {
t.Fatalf("clearenv should've cleared all variables: %s=%q still set", name, val)
}
}
})

// Test that GODEBUG getting cleared by Clearenv also resets the behaviour.
t.Run("GODEBUG", func(t *testing.T) {
envList := genDummyEnv(t, 100)
setDummyEnv(t, envList)

doNilPanic := func() (ret any) {
defer func() {
ret = recover()
}()
panic(nil)
return "should not return"
}

// Allow panic(nil).
if err := syscall.Setenv("GODEBUG", "panicnil=1"); err != nil {
t.Fatalf("setenv GODEBUG=panicnil=1 failed: %v", err)
}

got := doNilPanic()
if got != nil {
t.Fatalf("GODEBUG=panicnil=1 did not allow for nil panic: got %#v", got)
}

// Disallow panic(nil).
syscall.Clearenv()

if env := syscall.Environ(); len(env) != 0 {
t.Fatalf("clearenv should've cleared all variables: %v still set", env)
}

got = doNilPanic()
if got == nil {
t.Fatalf("GODEBUG=panicnil=1 being unset didn't reset panicnil behaviour")
}
if godebug, ok := syscall.Getenv("GODEBUG"); ok {
t.Fatalf("GODEBUG still exists in environment despite being unset: GODEBUG=%q", godebug)
}
})
}

func BenchmarkClearenv(b *testing.B) {
setupEnvCleanup(b)
b.ResetTimer()
for _, size := range []int{100, 1000, 10000} {
b.Run(strconv.Itoa(size), func(b *testing.B) {
envList := genDummyEnv(b, size)
b.ResetTimer()
for b.Loop() {
// Ideally we would use StopTimer to hide the environment
// variable setup cost but that causes go test to loop
// seemingly infinitely....
setDummyEnv(b, envList)
syscall.Clearenv()
}
})
}
}

func BenchmarkSetenv(b *testing.B) {
setupEnvCleanup(b)
b.ResetTimer()
for _, size := range []int{100, 1000, 10000} {
b.Run(strconv.Itoa(size), func(b *testing.B) {
envList := genDummyEnv(b, size)
b.ResetTimer()
for b.Loop() {
setDummyEnv(b, envList)
}
})
}
}
4 changes: 4 additions & 0 deletions src/syscall/syscall.go
Original file line number Diff line number Diff line change
Expand Up @@ -104,3 +104,7 @@ func Exit(code int)
// runtimeSetenv and runtimeUnsetenv are provided by the runtime.
func runtimeSetenv(k, v string)
func runtimeUnsetenv(k string)

// runtimeClearenv is provided by the runtime (on platforms without
// clearenv(3), it is just a wrapper around runtimeUnsetenv).
func runtimeClearenv(env map[string]int)