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2.2
Added more save states
What was previously the second save state can now be toggled between 3 different save states by pressing 1, 2, or 3 on your keyboard.
Switched the locations of some hotkey displays so it lines up better
Added another row to the default display that shows projectile and partner attacks
NOTE: Some projectiles have hitboxes that are assigned 0 hits. These hitboxes will still show up in the display despite not being able to hit (ex. Kohaku 22[A]). As far as I know currently there is no way to get around this and the code for regular attacks also does not get around this, it is just much less common on normals than projectiles