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2.5
Made some changes inspired by kosunan's 1.3
- Added color indicator for hitstop
- Frame column headers now only fully display multiples of 10
- Changed font to be smaller
- Shortened data labels to fit info on fewer lines
- Removed P1/P2 labels on left
- Overall reduced the size required to display info while trying to maintain readability
Reduced number of saves from 4-3 but attached them all to the same hotkeys
Added toggle for arrow key scrolling (off by default)
Partially fixed a bug where projectile active frames are displayed during heat
Save states now save the active frames
Active frame counter now stops during EX flash
Slow down now properly affects the numbers on the frame display
Now displays y range in both game units and pixels (formatted as a pair with the x range)
Fixed a bug where save states during maids tag would break (again!)
Known bugs:
- Projectiles that share hitstop with their parent do not display hitstop
- Random projectile active frames still appear in some amounts during heat (cause is known, a good fix is not)
Edit: Release does not coincide with attached source code exactly, just updated the exe on this release since the bug fixes were so small