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Releases: gonpgonp/gonpy-blood
Release list
v1.7
- caoko reverted simplified followup inputs, removed ability to hold 421A/B with D, removed negedge from j236X, j214X are jump cancelable during air recovery
- faoko j236X now has EX and halts movement, RC now maintains movement, new j22X divekicks
- haoko reverted 2C, 5A6A(A) and 624A to vanilla, walk is faster, (j)623C F-style DP with HKD
- all tohnos 22C works in the corner and has lower startup
- ctohno j22A/B special cancelable on whiff and normal cancelable on hit after landing, 236A/B jump cancelable on hit, new 6C
- ftohno 236X no self hitstop, A/B better adv, A more untech, new 6C
- chime new j623X, 623A/B landing recovery reverted to vanilla, 623C has less recovery before falling and combos more consistently, 6C is normal cancelable on hit/block
- hhime 421X slightly reworked
- cnanaya 6C reworked and j214X differentiated from tohno j22X, B+C startup decreased, fastfall speed increased
- fnanaya 6C cancel properties fixed, 22X visuals slightly altered, 623C all hits otg relaunch
- hnanaya 623X followup is hkd and adjusted framedata, 623A is normal cancelable on clash
- ckouma 214A/B~623C now different than ~236C and has an additional ~214C followup for 100 more meter, 6C adjusted
- hkouma 5B reverted to vanilla, no more 236[A] but 236A has new ~236A/B kick followup that is special cancelable on hit/block, new j214X command grab series
- cmiyako new 4C command normal
- fmiyako 22D airborne recovery is now a cancel window and later, backdash same as C's, j[C] removed, (j)421X now cancelable on shield and clash, (j)421C has stand guard point during active frames
- hmiyako backdash same as C's, airdashes are faster
- csion grounded dps are all full aub, 623A is late cancelable on hit, j623A is late jump cancelable on hit, j623C aub first hit, all dps do more red damage
- croa j236X is now like H/F but less untech and different cancels
- fvaki 236C untech adjusted, fixed j2B priority, pit det recovery decreased and air pit det fully recovers midair (instead of cancel window)
full-update.zip has all the changed files since v1.0 release
quick-update.zip has all the changed files since v1.6 release
v1.6
Universal Changes
- hmoon now has cmoon meter mechanics (max, heat, blood heat) but their heat activation is instant and has no hitbox
- hmoon heat now regens health slower
- hmoon new blood heat regens slower than cmoon blood heat
- all moons have the same vanilla cmoon values for heat and blood heat buffs
- hbunker no longer knocks down, but it launches farther, does some damage, and does high red health damage
Aoko
- caoko j623X are ex cancelable
- caoko can hold D during 421A/B startup to allow that orb to be held with D
- faoko jC better hit and hurtboxes
- faoko j236X startup increased
- faoko j236X now become a beam if they collide with 421A/B
- faoko new j421X!
Tohno
- c/htohno 22A animation now also matches the other 22X better
- ftohno dash reverted to vanilla
- ftohno j623X scaling and hit properties improved/normalized
- htohno airdash no longer can be held but retains lower startup and faster speed
- htohno no longer two airdashes
- htohno 236A/B followups only come out on successful hit
Hime
- fhime j22D no longer attached to airdashes, more similar to vanilla behavior
- fhime new j214C EX
- hhime j2B removed
- hhime jB does both hits again, startup during flight no longer increased
- hhime new j6B~4B followup
- hhime 22A/B drift improved
- hhime 214[B] removed
- hhime new j214[A]
- hhime new 421X teleport series
Nanaya
- cnanaya 623[A] replaced with 6C/[C] command normal
- cnanaya AT no longer air actionable
- cnanaya B+C startup increased
- fnanaya new 6C cmd normal similar to cnanaya 5BB
- fnanaya j623X increased startup
Kouma
- ckouma projectiles now automatically explode after traveling a short distance and have less advantage on hit and block
- ckouma B+C now feints 22C with a 22B-like cmd dash instead of a hitbox, grants 60f of armor
Miyako
- cmiyako 3C is now single hit
- c/hmiyako 5C have the same attack and frame data as f
- hmiyako (j)236X can now be jump canceled during recovery
- hmiyako (j)236C can now be jump canceled on hit
Ciel
- cciel j214A no longer air actionable
- cciel j624C proration increased (less damage)
- cciel B+C now has a combo only fullscreen hit to help the knives combo
- hciel 5A6AA getting shielded by c/f arc triggers a special interaction
- hciel 623C no more charge and now loops around to attack from behind
- hciel AT bounce decreased
Sion
- csion 5[C] first hit no longer overhead
- hsion 22X hitbox increased
- hsion B+C is now like uni 66C instead of uni 66B
Ries
- ries AD allows combos after
- cries 214B/[B] has a cmd dash followup on successful hit
- cries 236X no longer grant dash momentum
- cries 236X~624X retain movement through means other than dash momentum
- hries 624B reverted to vanilla hit properties
V. Sion
- cvsion air tps now maintain movement
Wara
- fwara j214A/B are single hit
- fwara j214X reduced startup
- hwara jC hitboxes reverted to vanilla
Roa
- croa charged detonation removed
- croa new j236X
- froa 214X no longer negedge, now has charged version with delayed bolt, bigger hitbox, and more untech
- froa 214C restored to vanilla EX but with 3x as many hits
- hroa B+C now sets static on the opponent that detonates upon being hit by a lightning attack
- hroa 214X reverted to vanilla
- hroa new 22X vertical orb attacks
- hroa 236A/B can now be ex canceled
Maids
- hmaids koha cmd grab now longer has on hit cancels like hkoha (can still link afterwards for a combo)
Akiha
- haki 236X can no longer be held, now has a charged version with delayed ribbons
- haki 236A fall speed increased (total duration lowered)
- haki 22X no longer negedge but does more damage and grants more meter
Arc
- carc j624B landing recovery decreased
- carc rekka 1 and 2 can be canceled into 624X
- c/farc shielding hciel 5A6AA triggers a special interaction
- farc B+C now has travel time, no longer a hitgrab, and only does the retracting hit when charged
- farc new 5BB with harc 5A6A animation
- harc 214C is now a rekka with ~C followups, can pick up after each intermediate hit
P. Ciel
- cpciel 22X removed
- cpciel now stocks a charge with 214[X] that empowers her next 236A/B
- cpciel 2A can now whiff cancel
- cpciel jA can now be self canceled
- cpciel jX now trigger rebeats properly
- hpciel 22X removed
- hpciel 214X no longer can be enhanced
- hpciel new 3[C]
Warc
- cwarc new j2[B]
- cwarc j2C defaults to non-HKD, hold 2 for HKD variation
- cwarc j2C now cancelable on any hit
- hwarc 5C no longer wall bounces and no homing dash
- hwarc new j6[C]
- hwarc 623A/B recovery reduced
- hwarc 5A6AA hitbox increased upwards
V. Akiha
- hvaki 236A/B now emulate cvaki tk9/7 j.236A but with slightly increased startup
Mech
- mech 2C larger cancel window
- mech AT lower recovery (previously only applied to c)
- mech AT can now be turned around
- cmech 2B reverted to vanilla
- hmech j236X reverted to vanilla
- hmech 214A/B have an extra launching final hit
Sats
- csats new 22[A]
- fsats 5A no longer upper body invuln but still better hit and hurtboxes
- fsats throw is now like hsats for HKD
Len
- clen AT reverted to vanilla (no longer acts like gAT)
- clen can now have two 214B cats
- clen B+C has lower total duration, lens spawn farther forward and turnaround, and costumes have different hit properties
- hlen 421X no clash or hits but still faster
- hlen j623X startup increased
Ryougi
- ryougi j236A is ex cancelable and has reduced landing recovery
- fryougi 236C rekka ender can now be ex canceled during all active frames
- fryougi new j236[A] unblockable
- hryougi B+C now has a visual indicator of picking up the knife
W. Len
- wlen 5B normalized hitstun between standing and crouching, less pushback
- cwlen 623A no longer normal cancelable on block
NAC
- fnac 236X reworked, nac no longer cancels movement upon spawning the beams, has faster startup, and no more midair recovery
KohaMech
- kohamech cmd movement is much faster but costs 100 meter
- kohamech cmd backdash has invuln
- kohamech has air cmd movement on 66, 44, and 22, also costs 100 meter
- kohamech cmd movement cancel windows are universally available when koha points her hand (earlier window for most assists)
- fkm 214B no longer negedge, now mech now has a clash and a detection box that both trigger her to swing
- fkm 623C can hit airborne
- fkm assist frame data altered to fit cmd movement changes
- fkm 236A/B/[A]/[B] can be canceled into 214X
Hisui
- hisui AT can now be turned around
- hhisui 236[A] lower ground bounce
- hhisui new 236[B]
Neco
- cneco homing trip now has a hit that allows for a jA link after
- fneco 236X now shoot beams upon releasing the button within a window
- fneco 236C ex flash is later and has some invuln right after the flash
Koha
- ckoha new 6B syringe hitgrab that inflicts poison
- ckoha j236X molotovs have less advantage on hit
- ckoha 6C cancel window reverted to vanilla
NecoMech
- necomech 2C larger cancel window
- cnm B+C altered to be more similar to vatista FF
- fnm 22A necotoss animation adjusted
- fnm 22[A] removed
- hnm 6[C] no longer full untech but still higher than vanilla
- hnm 623A/B better blockstun and extra launching final hit
Bugfixes
- cvsion ground tps no longer have lower priority than 6C
- cvaki jC now has an on hit cancel window during landing recovery
- fwlen B+C properly positions opponent on the ground
- fhisui B+C voice line no longer plays twice when uncharged
- fkoha 214C no longer skips the initial hit
full-update.zip has all the changed files since v1.0 release
quick-update.zip has all the changed files since v1.5 release
v1.5
Changes
- increased startup on faoko j236X
- hime fastfall clears the input buffer (avoids accidental 22X after landing)
- fhime can cancel j22D into itself and fixed some issues with counting her 22Ds
- cnanaya 623[A] has slightly less untech, less startup, and significantly less recovery
- cnanaya B+C startup decreased
- increased hkouma jA level to 1 (no self cancel) to avoid infinite height gain with j22B
- increased cwara 2B clash box size
- matched hwara 2B clash box size to cwara
- moved hmaids assist AD to 63214D to prevent overlap with 63214C cmd grabs
- hmaids koha has 624C combo cmd grab
- carc has 624[A]/[B]
- farc 6C has faster startup, rises less, has less landing recovery
- farc 236[X] decreased in size and hitboxes made to be exact scaled matches of 236X
- increased cancel window on 5B for all warc moons
- fvaki no longer has (j)22[X]
- fvaki has j2B similar to fsei jB
- fvaki 236B is +0 and 236C goes straight forward and is a single hit
- csats 623A makes the enemy unhittable if not jump canceled (prevent 2C link after)
- csats B+C startup decreased
- clen j236B no longer rebeats when canceled into a normal
- clen 4B clash is before active frames and size increased
- cryougi can do LA
- fnero has j236X crows (no EX)
- ckoha has j236X molotov toss
- hkoha 236B~X has consistent frame advantage when hitting any of its final 3 active frames
Bugfixes
- fixed hkouma jA whiff cancel window having a gap
- fixed cries 236[X] guard cancels not working
- fixed cries 2C having more guard point frames than intended
- fixed cwara 2B having clash during late active
- fixed cryougi immediate air normals overriding full hop
- fixed cryougi fast fall having high priority
- fixed a visual bug when landing after air guarding against chisui
- fixed hnac 214C not costing meter
full-update.zip has all the changed files since v1.0 release
quick-update.zip has all the changed files since v1.4 release
v1.0
Retroactive release of the original version used in the tournament
https://www.mediafire.com/folder/p2r39dj2n1xwe/this+is+not+melty+blood
v1.4
CoN release
- hnac 214A/B are 1f faster startup, 214C is EX, 2C is slightly shorter
- fkoha 624A/B have an EX cancel window
- ckouma j236[A]/[B] are cancelable during air recovery, 6C is much faster and not overhead but has 6[C] with same frame data as original
- hhisui 624B does less damage but allows OTG
- hnanaya 236X have rgb support, 623X followup does less damage, bounces, and is ground and air techable
full-update.zip has all the changed files since v1.0 release
quick-update.zip has all the changed files since v1.3 release
v1.3
- fixed hvaki having 3 jumps and 3 airdashes
- fciel 236[X] have more gravity scaling and 236[C] has 90% (M) prorate
- flen fireball > mirror causes 80% (M) scaling
- faki j214A/B are normal and special cancelable during airborne recovery
- hnac 214A/C are not negedge, 214B can be held for 60f max
- fhisui new j6[B] and [B+C] unblockable chair det
- fixed neco held shield bug
- cryougi wavedash improved, can now pummel, grab auto releases if held too long
- croa uncharged orb charged det is now aub
- fixed cciel not being able to cancel 5CC into 624X
- fixed hhisui 624B bugs, 624B does more damage, 624C invuln on startup
- hhime j[C] is always hkd, split jB into jB and j2B
- fvaki B+C reworked, is now a akiha style cmd grab that heals tons of health
- eddie ]C[ uses gator animation with bigger boxes to match
- hsei j236X are single hit and have more hitstun
- fwarc 624C no longer scales untech
- cwara can do 22X while a summon is present
- hnero 4[C] pulls in, much more untech, less recovery, no deadzone on first hit
- fixed fsei (j)236C not having an initial hit
- csats B+C startup and recovery reduced
- fixed whime j214A loop bug
- harc now has ex j236C, j236A/B are ex cancelable and sfx are fixed
- wara 624A/B are now delayed hit summons that do 5A6AA and 5[C]
- cneco 5CC homing dash on grounded hit/block is back but with a 1/4 chance for her to fall on her face
- csei can no longer negedge pits after being hit or blocking but can still do 22X det
- cnanaya 623[A] no longer becomes airborne, jump cancel on hit only
- caoko 22X reverted to vanilla behavior, j236X startup fixed
full-update.zip has all the changed files since v1.0 release
quick-update.zip has all the changed files since v1.2 release
v1.2
- H-Neco j236X now stalls movement briefly
- H-Neco 214X now more vulnerable and overhead Neco loses its hitbox if Neco is hurt
- C-Kouma grounded fireballs now have 90% (M) prorate
- C-Len float bug fixed
- C-Len air actionability after air icicles changed to be like post jA whiff instead of full actionability
- F-Nero 6{C} now has a 6f window for fastest possible startup
- H-PCiel has a new j22X divekick
- All Ryougis rekka 3 214A/B/C now does the corresponding 236X instead of 214D
- F-Ryougi 236[A] is 1f faster
- F-Ryougi charged rekkas have a bigger hitbox
- F-Ryougi rekka 2 214D no longer makes the enemy unhittable
- H-Sion j214A now has a much taller hitbox for the first 2 frames
full-update.zip has all the changed files since v1.0 release
quick-update.zip has all the changed files since v1.1 release
v1.1
- Many bugfixes
- H-Roa B+C is now considered an EX move for cancels and 214X are EX cancelable
- C-Aoko can now only have 2 j236Xs held at a time
- H-Aoko now has j421X negative edge orbs
- C-Ries 214[B] is now unblockable
- F-Ries 214A is now 1f faster, forces stand on hit, and moves farther, 214[A] has full untech
- F-Hime now has 2 airdashes/air flights per jump, no more upward flight, j214X are EX and fastfall cancelable
- Wara is completely different
- can now charge Heat activation
- j421[X] has much less recovery
- 2B clash is before active and doesn't use up the hit
- j214X are cancelable during air recovery
- new (j)624A/B summons that do 5C and 236B