Media Controller Test
Create a simple MediaController that connects to a MediaBrowserService in order to test inter-app media controls.
This app works with the Universal Android Music Player sample, or any other app that implements the media APIs. https://github.com/googlesamples/android-UniversalMusicPlayer
- Select an app from the list of those presented.
- Only apps that register a service with an intent filter action of "android.media.browse.MediaBrowserService" will be shown.
- Select the type of action to perform to start the player. Options are:
- Search: Sends the text provided as a search via prepareFromSearch() or playFromSearch().
- Media ID: Sends the text provided as a media ID via prepareFromMediaId() or playFromMediaId().
- URI: Sends the text provided as a URI via prepareFromUri() or playFromUri().
- No Input: Calls the methods prepare() or play() directly.
- Text below the
PLAYbuttons updates based on changes to the media player state via onPlaybackStateChanged and onMetadataChanged and includes the current player state reported via PlaybackStateCompat.getState().
- Swipe to the left to see typical media controls with the media's art as a background, if provided.
backto return to the list of media apps.
It's also possible to launch the app via ADB and the Activity manager (am).
To start the app and connect to UAMP:
adb shell am start -n com.example.android.mediacontroller/.LaunchActivity --es com.example.android.mediacontroller.PACKAGE_NAME "com.example.android.uamp"
To perform a search with the term "jazz?" one would use:
adb shell am start -n com.example.android.mediacontroller/.MediaAppControllerActivity --es com.example.android.mediacontroller.SEARCH "jazz?"
This app allows for testing how media apps respond to audio focus changes.
The app allows requesting and abandoning the following types of audio focus:
For more information on audio focus please see Managing Audio Focus.
This tool displays the supported actions as reported by the MediaSession in the call to MediaSessionCompat.setPlaybackState() as a list of prepare and play actions on the main screen. For actions that are not declared as supported, it also colors the buttons red on the controller screen.
See the screenshots below for examples.
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