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WaveDude Next is a 2D wave simulator for optics on Windows; the README describes it, and the manual is in the program under Help > Manual (F1).
New
- Play entry in the Simulation menu
- Pause the simulation on the timeline: new buttons
- Select all in the Edit menu, and Ctrl+A now works in the preview as well as in the project tree
Smoother
- Scenes with many emitters play back more smoothly
- Playback no longer stalls while the mouse moves
- Following a running simulation no longer stalls while the mouse moves
Fixed
- Menus: every entry has an access key of its own in all four languages
- Minor UI fixes
Download
WaveDudeNext-0.1.3.exe(7 MB) needs the .NET 10 Desktop Runtime. If it is missing, Windows offers the download on the first start.WaveDudeNext-0.1.3-bundled.exe(140 MB) contains the runtime; nothing has to be installed.
Both run on 64-bit Windows 10 or 11 from any folder. GPU acceleration uses the OpenCL driver that is part of the usual graphics drivers; without one, the simulation runs on the CPU. MP4 export uses Windows Media Foundation, which Windows N editions get with the Media Feature Pack.
Problems and feature requests
Report them on the issue tracker with the system information from Help > About (the Copy button) and the log file WaveDudeNext.WPF.log from the program's folder.
License/copyright
WaveDude Next is based on Wave Dude 2D by Jeroen Vleggaar (Huygens Optics) and on 0x23's WaveSimulator2D. Free software under the GNU GPL v3 or later.