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Jellypal v0.3.1

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@gyeongbin-38 gyeongbin-38 released this 12 Oct 01:50

v0.3.1

  • pals: bond-gated abilities — bonded pals fetch lost jelly sparkles back
    to the pet (+2 jelly), run trait chores (drip pals water the plant,
    spark pals overcrank the music box, glint pals polish the mirror),
    and rush to comfort a dizzy, pouting, or crying pet
  • pals: quiet mode — ambient antics pause while your cursor is active
    or an editor is focused; new observational beats (settle beside the
    pet, sit-together, signature audience, copycat, hover head-tilt)
  • content: sakura (April) + drizzle (Jun 15 – Jul 15) seasonal species;
    new dex milestone at 62
  • gacha: the x10 result sheet now labels the "1 RARE+ GUARANTEED" pity
  • macOS: App Store groundwork under the hood (zero-network SKU,
    StoreKit IAP scaffold) — no behavior change for this build

Jellypal v0.3.0

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@gyeongbin-38 gyeongbin-38 released this 09 Oct 12:25

v0.3.0 — passive drip economy, zero permissions

The typing-to-earn mechanic is gone — Jellypal now asks Windows and macOS for no permissions at all.

  • Removed: global keyboard listener (rdev), macOS Input Monitoring prompt, clipboard combo watch. The app reads no keys, no screens, no other apps.
  • New economy: +3 jelly every 5 minutes while the app is open, ~2% of ticks land a LUCKY DROP +30. XP now flows from drips and snacks.
  • Presence: cursor motion keeps the slime awake (was typing); it naps 5 min after you step away.
  • Species: jelly-hungry slimes (Sprout/Mochi/Bites/Bean/Mecha + hybrids) munch on lucky drops; snack crumbs fall from treats.
  • Click-through gesture protection kept — button state is polled, not tapped.
  • Site: live drip demo replaces the typing demo; zero-permissions is now a feature card.

SHA-256 in the site's download section.

Jellypal v0.2.18

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@gyeongbin-38 gyeongbin-38 released this 09 Oct 09:22

v0.2.18

  • macOS: real transparency ??the overlay no longer paints a white screen
    (enables the macOS private webview API that makes transparent work)
  • macOS: auto-hide Dock reserve ??slimes and the jelly button no longer
    get covered when the Dock slides in
  • click reliability: hitbox refresh 250ms -> 80ms + larger grab padding
  • slime bodies: more translucent jelly center, opaque rim stays

Jellypal v0.2.17

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@gyeongbin-38 gyeongbin-38 released this 04 Oct 07:36

v0.2.17

  • New installs start with 500 jelly (was 100) ??a full 10-pull first session
  • Passive jelly drip: +1 every 5 minutes while the app runs
  • macOS now asks for Input Monitoring on first launch (with a launch nag until granted) ??typing earns jelly again on Mac
  • macOS dmg keeps the embedded Fix-Jellypal.command + README FIRST.txt; site has a zero-warning Terminal install line

Jellypal v0.2.16

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@gyeongbin-38 gyeongbin-38 released this 27 Sep 09:37

v0.2.16

  • macOS dmg now ships Fix-Jellypal.command + README FIRST.txt inside ??unsigned apps report "damaged" under browser quarantine, so the cure sits next to the app (or run xattr -cr /Applications/Jellypal.app once)
  • Redeem box accepts store license keys (Gumroad) ??passed through to the shop server; offline failures report SERVER BUSY instead of judging the key
  • Shop copy updated for the license-key flow

Jellypal v0.2.15

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@gyeongbin-38 gyeongbin-38 released this 27 Sep 01:41

v0.2.15

  • Ball can be put away: drag it to the top PUT AWAY slot (gentle release only ??a hard fling sailing through won't pocket it)
  • Pet status card now has the GEAR row too ??the pet can wear accessories (shared with same-species pals) and was impossible to see or unequip
  • Pet card is taller (274px) and the accessory picker modal works on it

v0.2.14

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@gyeongbin-38 gyeongbin-38 released this 27 Sep 00:32

Platform lifecycle + modal input + quit-save race fixes. Furniture/eggs on closed windows re-anchor instead of hovering; cancelled grabs drop the pet instead of leaving it mid-air; settings/gem-shop outside clicks now dismiss (clicks no longer leak to apps underneath); quit flushes the save.

v0.2.13 - social lifecycle hardening

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@gyeongbin-38 gyeongbin-38 released this 26 Sep 15:31

v0.2.13 — social lifecycle hardening

Bug-hunt pass on the pal social systems from v0.2.11:

  • Ghost ties severed: sending a pal home or culling a species now clears every reference other pals hold — chat partner, follow leader, tag target, totem mount, nap-pile host. Previously a removed pal could leave an invisible drag-target or one-sided gossip.
  • Hidden pals stay hidden: pals inside the box no longer make decisions, get bumped by passers-by, get chased in tag, or get launched by the music box while invisible.
  • Grab clears everything: picking up a pal drops its errand claim and hangs up both sides of an active chat; its followers and taggers drop off immediately.
  • Follow sanity: a pal stops trailing a leader who hopped to another platform (used to pace the edge until the timer ran out).
  • Greetings are polite: pals no longer interrupt a friend's prop errand for a chirp, which used to leave a stale goal.
  • Test suite: +4 lifecycle regression tests, deterministic RNG pinning — 13/13 across 8 consecutive runs.

Downloads

  • Windows installer — Jellypal_0.2.13_x64-setup.exe (SHA-256 0fcd7ffb1866643b944179e98d14a314ea2b61b37f5977884dcb9a40bd6d9a77)
  • Windows portable — jellypal-0.2.13-win.zip (SHA-256 68369050b8188d73f050400f92a8a3e8cf96c3656f66dc5603af0e78aed8cb77)
  • macOS (Apple Silicon) — Jellypal_0.2.13_aarch64.dmg (attached after CI)

Also on https://jellypal.fun and itch.io.

"v0.2.12"

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@gyeongbin-38 gyeongbin-38 released this 26 Sep 14:30

What's fixed

Pals vanishing behind furniture — placed props drew after the slime pass, so a pal strolling through a prop's spot was swallowed by the sprite (the main pet too). Furniture now renders as scenery behind the slimes, so nobody disappears mid-walk. Cushion naps still squash the puff.

Downloads

  • Windows installer — Jellypal_0.2.12_x64-setup.exe
  • Windows portable — jellypal-0.2.12-win.zip
  • macOS (Apple Silicon) — dmg attaches shortly after CI finishes

Generated with Devin https://devin.ai

"v0.2.11"

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@gyeongbin-38 gyeongbin-38 released this 26 Sep 14:08

What's new

Sleep fix — the pet could flash open-eyed faces mid-nap (star eyes from background gem rewards, content face from pal bumps). Sleeping now outranks every cosmetic expression timer; only deliberate wakes (being grabbed, window drags, a thrown landing) override it.

Pal social life — companion slimes now interact with each other:

  • gossip — two idle pals face off and trade ♪/♥/HEH speech bubbles
  • nap piles — a pal spots a dozing buddy and flops down beside it
  • follow the leader — one pal trails another around for a while
  • copycat hops & mood contagion — laughter spreads

Treat dinner bell — throwing a snack used to leave pals standing around for seconds. Now every awake pal reacts the instant it's thrown, races when it lands, mid-stroll pals divert to join, and even gossiping pals drop the chat for a cookie.

Sleeping and hidden pals stay put through all of it — no sleepwalking.

Downloads

  • Windows installer — Jellypal_0.2.11_x64-setup.exe
  • Windows portable — jellypal-0.2.11-win.zip
  • macOS (Apple Silicon) — dmg attaches shortly after CI finishes

Generated with Devin https://devin.ai