A music learning game designed to practise rythm
The game is created to practice rythm for children. There are 10 built in levels, based around a story of a ball saving his family from a wicked witch. The player can also create his custom levels in the game and save it for later.
Simply Download clone this project on your system and open it with Unity3D.
You can contribute by the mode of Pull Requests. Simply make a new branch and submit a pull Reuests with all the changes. Don't forget to write a brief description of what changes are being proposed.
I'll be gladly accept your Pull Request.
This project is licensed under the Apache License - see the LICENSE.md file for details
The game was created during a summer internship at Université Laval, which was funded by mitacs and was done under the supporting guidance of Francis Dubé.
The game was tested and improved by the students of a summer camp held at Université Laval.
I would like to thank Astrid Marin for helping with the game and organizing the summer camp, and the summer camp students who helped in making the game.