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Matt Vogel edited this page Jun 12, 2016 · 5 revisions

Generic Enemies

Enemy Area Speed Size HP Damage Height Width
acorn Forest 20 4 1 10 20 20
acorn - giant Village-Forest 55 16 4 25 40 40
acorn - jumping Village-Forest 400 4 1 15 20 20
aliens Valley 65 14 8 8 48 29
aliens - elite Valley 115 24 20 35 48 48
aliens - ranged Valley 195 24 14 25 48 48
aliens - turrets Valley 0 24 5 12 48 48
bat Forest 75 7 1 10 22 30
birds Village-Forest 60 11 6 10 32 32
canister Gay Island 0 6 12 0 24 24
cat Forest 20 8 1 0 20 40
ducky Gay Island 10 9 8 20 30 30
fish Forest 10 6 1 10 24 24
Senor Frog Valley 10 24 1 20 48 48
guitarist Valley 105 24 16 30 48 48
hemp Stoner's Peak 0 24 1 20 48 48
hemp - leaf Stoner's Peak 1 2 2 18 7 16
hippy Hallway 10 24 6 10 48 48
hippy - flying Stoner's Peak 75 24 6 10 48 48
humbug Greendale 10 24 1 10 40 58
Manicorns Gay Island 20 24 13 40 48 48
mannequin Greendale 20 24 3 20 48 48
monkey Forest 10 7 1 0 29 23
pinata Valley 0 8 1 0 39 19
qilin 350 42 25 30 58 72
rubberspider Greendale 0 6 100000 0 24 24
snowman Greendale 20 21 1 20 55 38
spider-roaming Sandpits 50 24 12 20 48 48
spider Sandpits 50 24 12 20 48 48
trombonist Valley 105 23 8 20 39 58
turkey Black Caverns 100 52 8 30 72 72
turkey boss Black Caverns 0 248 100 40 115 215
violinist valley 120 24 12 20 48 48
wasabi 10 13 8 30 36 36
wipe Gay Island 45 6 3 20 24 24

Hippies

Attack will 'grab' and immobilize the player quickly killing them. This pushes the player to jump on the hippies.

Bosses

For info on defeating the bosses see Boss Battle Gameplay

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