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Character creation guide
Creating a custom character for Journey to the Center of Hawkthorne is easy. All new characters must have the following sprites before they back be accepted into the game. Sprites must be 48 * 48 pixels in size. Your final sheet should look similar to Abed's sprite sheet and follow the master sprite sheet layout.
Once your character is complete, submit it to /r/hawkthorne or open a pull request.
Idle sprites when a character is standing still.
This sprite is rotated for the 'fly-in' effect during the intro video.
Kneeling isn't featured in the game. It may be used in cutscenes when a character is talking after being hit.
For most characters, their interact animation is the same as their attack animation. However, some characters have a different animation, such as Abed.
Digging won't be included in the game (for now). Pierce is the only character with these sprites.
In the episode, Jeff slides around when trying to attack characters. There is no plan right now to add sliding to the game.
This is an alternate attack animation, which may be used in game.
This is an alternate attack animation, which may be used in game.
Play Testing
Game Design
- Story Summary
- Gameflow
- NPC
- Enemies
- Camera
- Areas
- Inventory and Items
- Gameplay
- Interface
- Existing Characters and NPCs
- Frequently Asked Questions
- Future Episodes
Development Guides
- Creating a Release
- Level Creation
- Tileset Creation
- Character Creation
- Costume Creation
- Audio Creation
Episode Resources