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Movement error
#1558
Replies: 7 comments 5 replies
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@RuneWinse Thanks for the video, that's not how it should behave. The pink line that shows up whenever the ring stops is "Snap to shapes": while you drag, edges and centres lock onto the edges of other parts. Here the front edge of the ring locks onto the small red part on the right. That pull should only hold for a few millimetres, though. In your video the ring stays put while the mouse goes a lot further, so this looks like a bug. I tried it with a ring and a small part next to it and couldn't make it happen here. Two things would help me find it:
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0 replies
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Hi,
It's not exactly the same design in the video below, but gmail won't accept
it (too big)
https://www.youtube.com/watch?v=O1HzHMXwZ6w
man. 9. nov. 2026 kl. 22:20 skrev Rune Winsevik ***@***.***>:
… Hi,
I tried once, but the .lyl file was too large. Trying with a reduced
design.
Video of the problem in this design. As far as I can tell, there is no
"snap tp shapes" going on.
https://youtu.be/O1HzHMXwZ6w
man. 9. nov. 2026 kl. 22:04 skrev Rune Winsevik ***@***.***>:
> Hi,
>
> Video of same thing happening without any "snap to shapes" going on (I
> think):
>
> https://youtu.be/O1HzHMXwZ6w
>
>
> -Rune
>
> man. 9. nov. 2026 kl. 21:46 skrev Stefan ***@***.***>:
>
>> @RuneWinse <https://github.com/RuneWinse> Thanks for the video, that's
>> not how it should behave. The pink line that shows up whenever the ring
>> stops is "Snap to shapes": while you drag, edges and centres lock onto the
>> edges of other parts. Here the front edge of the ring locks onto the small
>> red part on the right. That pull should only hold for a few millimetres,
>> though. In your video the ring stays put while the mouse goes a lot
>> further, so this looks like a bug. I tried it with a ring and a small part
>> next to it and couldn't make it happen here.
>>
>> Two things would help me find it:
>>
>> 1. Does it still happen if you hold Alt while dragging, or with
>> "Snap to shapes" switched off in the Snap Grid menu at the bottom right?
>> 2. Could you send a bug report from the editor (the "Bug report"
>> link), or the .lyl file? Then I can drag your design exactly as you do.
>>
>> —
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Ok, here yiou are. |
1 reply
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Awesome, thank you so much!
Rune
tir. 10. nov. 2026 kl. 17:16 skrev Stefan ***@***.***>:
… @RuneWinse <https://github.com/RuneWinse> thanks for the file, that found
it, and it's a real bug. Your design is saved in the flat view
(Orthographic view), with the camera standing very close, right among your
parts. When you drag towards the front, the pointer then points at a spot
"behind" the camera, and layerling ignored those moves: that is your
invisible line. I've fixed it for the next release. Until then, switch the
flat view off with the "Orthographic view" button at the left, and the ring
follows the mouse again.
If you'd like to support layerling, a small donation
<https://layerling.com/support.html> helps keep it going.
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1 reply
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Hi Stefan,
I can confirm that it works!
I have to say, this AI powered rapid deployment is extremely impressive.
I'm a bit worried about QA with this breakneck speed,
but it seems like you have some kind of control :-)
Rune
tir. 10. nov. 2026 kl. 20:17 skrev Stefan ***@***.***>:
… @RuneWinse <https://github.com/RuneWinse> the fix is out now in layerling
1.156.4 <https://github.com/henmedia/layerling/releases/tag/v1.156.4>: in
the flat view a part follows the mouse all the way again, also in your
design as it is saved. Reload the page (or update the app) to get it.
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1 reply
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"And reports like yours, with a video and the file, are the best QA there
is."
Ha,I've been on the other side of the table more than enough and have
received my fair share of hopeless bug reports... :-)
I'll make sure to keep the bug reports coming - if I encounter more :-)
Keep up the great work, Stefan!
Rune
tir. 10. nov. 2026 kl. 20:51 skrev Stefan ***@***.***>:
… @RuneWinse <https://github.com/RuneWinse> thanks for confirming! Fair
worry. Before every release the whole set of automated tests runs, about
5,500 checks plus the tests on the 3D kernel, and a bug like yours gets its
own test, so it can't quietly come back. And reports like yours, with a
video and the file, are the best QA there is.
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Very often Layerling seems to not want to move an object past some invisible boundary (example video below). What is happening? Is this the intended behavior? In that case I don't understand how it works. ThinkerCAD never behaved like this.
https://youtu.be/kTJFiISIxpY
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