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Releases: hewal-dev/Compare
Releases · hewal-dev/Compare
Release list
Compare 1.0.5
Compare 1.0.5 — Crafting Stat Preview
Ready-to-install build for 7 Days to Die v3.x. Extract the Compare folder into
.../7 Days To Die/Mods/ and disable EAC. No compilation needed.
Changed in 1.0.5
- The archive no longer contains
0Harmony.dll. 7 Days to Die ships Harmony itself
(<Mods>/0_TFP_Harmony/, Harmony 2.13); an extra copy inside a mod folder caused startup errors
on some setups. If you installed 1.0.4 or older, please deleteMods/Compare/0Harmony.dll—
the mod works without it (it is compiled against the Harmony library the game provides). - No functional changes to the comparison itself.
Features
- Fourth tab in the crafting window: held vs. crafted stats side by side
- Weapons and tools of the display groups
groupMeleeandgroupRanged - The held item is evaluated with its combine stats and installed weapon mods; the craft column
shows the unmodified item of the selected crafting quality - Ammo-aware: uses the currently selected ammo type, warns on different ammo types and marks
ammo-dependent values with* - Percentage improvement/drop on the crafting page, computed from the rounded vanilla values
(13vs13is always0 %); "lower is better" stats keep the mathematical sign with inverted
colour logic - Data-driven — no hard-coded vanilla or overhaul weapons; custom weapons reuse registered vanilla
display types and ammo is read fromMagazineItemNames - Refreshes immediately when you change the craftable quality level
Contents
Compare.dll, ModInfo.xml, Config/ (XUi modlet) — 3 runtime files, no bundled Harmony
Verify your download
SHA-256: 0e262d53dc575019c691f75348261650bf897d83e756d14f20b828508c645426
Source
Full source code, the Linux build script, the equivalent Windows compile line and the logic tests
live in this repository. Licensed MIT — you may modify and reuse it as long as Eltern vs Zombies
is credited as the original author.