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Version 1

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@hexengraf hexengraf released this 29 Aug 19:31
· 644 commits to master since this release

Version 1

Initial release of HexedUT, HexedGUI, and HexedUTComp.

HexedUT and HexedUTComp can be configured via mutate HexedUT in game.

HexedUT features:

  • Hit sounds
  • Damage numbers

HexedGUI features:

  • New font scaling algorithm providing bigger font sizes for high resolutions (2K and 4K)
  • Option to override resolution used by the font scaling algorithm
  • New small cursor pointer (low pixel count, since the engine always scales with ScreenWidth/800)

HexedUTComp features:

  • Enhanced netcode (NewNet weapons)
  • New EyeHeight algorithm
    • View smoothing
  • Disable double damage
  • Number of Assault Rifle's grenades on spawn
  • Colored death messages
  • Timed overtime
  • Starting health
  • Starting shield
  • UTComp's hit sound added to HexedUT's sound list